Player Resource Consortium

Neverwinter Nights => General Discussion => Topic started by: Arisu on October 18, 2016, 07:38:53 AM

Title: Question about truenamer.
Post by: Arisu on October 18, 2016, 07:38:53 AM
Is there a PRC switch to turn off this "Law of resistance" mechanic ?

For clarification : Law of Resistance adds a +2 on the DC of an utterance for every successfull cast (untill rest)
Title: Re: Question about truenamer.
Post by: PappaChazz on October 23, 2016, 10:04:38 AM
No idea, on how to fix that, just wanted you to know that someone saw your question.  People do show up from time to time. Not as often as would be nice, but more than at an anniversary.  Keep checking and you'll eventually get an answer.

Sorry I couldn't be any help.
Title: Re: Question about truenamer.
Post by: xwarren on October 25, 2016, 05:17:30 PM
There are many switches for Truenamer. You can customize almost every aspect of the class. You need to check prc_inc_switches.nss file in prc_include.hak. I can't extract hak files on this computer, sorry.
Title: Re: Question about truenamer.
Post by: Arisu on November 05, 2016, 12:16:49 PM
I've seen the switches. As far as I could identify, all of them had something to do with the starting DC of the utterances. Nothing seems to affect this +2 increase on every cast.
Title: Re: Question about truenamer.
Post by: ThE LoSt BoY on November 05, 2016, 12:59:07 PM
Too bad there is no "ignore ALL WotC idiocy" switch.

Psions, arcanists & divine caster don't have that styoopid uphill climb for the same power / spell.

Geniuses!
Title: Re: Question about truenamer.
Post by: ThE LoSt BoY on November 05, 2016, 04:33:05 PM
Can someone re-code the Law of Duma$$ feat script to "0" from "+2" per use?
Title: Re: Question about truenamer.
Post by: ThE LoSt BoY on November 15, 2016, 08:42:59 PM
You might try "PRC_TRUENAME_DC_CONSTANT"

http://prc.athasreborn.com/index.php/topic,1243.msg5253.html#msg5253 (http://prc.athasreborn.com/index.php/topic,1243.msg5253.html#msg5253)