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Neverwinter Nights => General Discussion => Topic started by: Necro on October 25, 2011, 09:17:42 PM

Title: Warlock invocation acting weird
Post by: Necro on October 25, 2011, 09:17:42 PM
XWARREN,

My Dread Necromancer/Warlock/Eldritch Thuerge casts summon undead 1 and gets a skeleton.  I then do the warlock summon swarm - bat and the bats attack my skeleton and the skeleton takes wounding damage.  The description says the swarm should only attach enemies.  Also, why would undead take wounding damage anyway?
Title: Re: Warlock invocation acting weird
Post by: xwarren on October 26, 2011, 09:42:12 AM
Swarm damage script uses SPELL_TARGET_STANDARDHOSTILE filter to select targets. This means that it will work just like fireball spell - in low game difficulty mode it will target only hostile creatures and on hard-core mode it will target all creatures.

Any suggestions on how this should be changed (how should swarm damage work in NWN)?
Title: Re: Warlock invocation acting weird
Post by: Necro on October 26, 2011, 12:46:29 PM
XWARREN,

Doesn't the invocation descrition say it should work only on enemies?


Also, why do undead take wounding damage?  They don't bleed.