Player Resource Consortium
Neverwinter Nights => Help => Topic started by: Hillyan84 on May 30, 2010, 02:06:56 PM
-
...to extract the spells scripts from the relative hak and to have them customizable like other normal scripts in my mod?
Have i to extract from the hak? And then?
-
If you do not plan to remove those scripts from the hak, the only option is to rename the scripts and create another hak with modified spells.2da that will be placed on top of all other haks in that module.
-
If you do not plan to remove those scripts from the hak, the only option is to rename the scripts and create another hak with modified spells.2da that will be placed on top of all other haks in that module.
Can't you just edit & recompile the scripts & put them in the top hak?
-
Is it possible? If i take some of them from the hak and then i edit and compile them, can i re-put them into the hak, without having my players changing their hak?