Player Resource Consortium
Neverwinter Nights => Spells, Feats, and Skills => Topic started by: clansunstar on August 28, 2010, 08:21:54 PM
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While I am getting ready to build my mod I thought about how to plot out areas that may be too difficult to jump around on. So I was wondering what would a 10 meter jump require to be made as a jump check? Or is there a dc for distance chart someone can share a link to?
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I think i have a answer for my own question. I found a meter to feet converter and used it. If I am right the dc to jump ten meters is 32 almost 33.
Here is the link
http://www.metric-conversions.org/length/meters-to-feet.htm
I figured if I can use it in making my world more challenging then it may prove a useful tool after all.
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PRC implementation:
int iJumpRoll = d20() + GetSkillRank(SKILL_JUMP, oPC) + iBonus + GetAbilityModifier(ABILITY_STRENGTH, oPC);
// Jump distance is determined by the number exceeding 10
// divided based on running or standing jump.
iJumpRoll -= 10;
if(iJumpRoll < 1) iJumpRoll = 1;
iJumpRoll /= iDivisor;
iJumpDistance = iMinJumpDistance + iJumpRoll;
iDivisor = 1 for running jump and 2 for standing jump
iMinJumpDistance = 5 for running jump and 3 for standing jump (in feet)
Hope this will help you
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Thank you xwarren that will be very helpful.