Player Resource Consortium
Neverwinter Nights => Prestige Classes => Topic started by: DM Heatstroke on January 03, 2011, 12:09:56 PM
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Do PRC pale masters get a caster level increase of 9/10 (3.5e), 5/10 (3e) or 0/10 (NWN). The PRC manual is exactly the same as the NWN tlk, so I'm hoping it's wrong.
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Do PRC pale masters get a caster level increase of 9/10 (3.5e), 5/10 (3e) or 0/10 (NWN). The PRC manual is exactly the same as the NWN tlk, so I'm hoping it's wrong.
Manual is generated from the tlk file and I think we use default entry for Pale Master. The class gains caster level increase every odd level, so it's 5/10 ;)
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Do PRC pale masters get a caster level increase of 9/10 (3.5e), 5/10 (3e) or 0/10 (NWN). The PRC manual is exactly the same as the NWN tlk, so I'm hoping it's wrong.
Manual is generated from the tlk file and I think we use default entry for Pale Master. The class gains caster level increase every odd level, so it's 5/10 ;)
Thanks for the quick answer xwarren.
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I'm trying to follow this (http://nwn.bioware.com/underdark/character_undeadlord.html) build (i wanted to test it), and i'm right now Warrior lv 1 and Wizard lv 3, so my next level should be Pale Master. I'm Chaotic Evil, but for some reason, i can't become a Pale Master. Does someone know why? I think everything is fine... btw, i'm using PRC 3.4 RC1a and playing the OC with the fix. I tried without the PRC, and it works :S
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I'm trying to follow this (http://nwn.bioware.com/underdark/character_undeadlord.html) build (i wanted to test it), and i'm right now Warrior lv 1 and Wizard lv 3, so my next level should be Pale Master. I'm Chaotic Evil, but for some reason, i can't become a Pale Master. Does someone know why? I think everything is fine... btw, i'm using PRC 3.4 RC1a and playing the OC with the fix. I tried without the PRC, and it works :S
Surprisingly the prerequisites are exactly the same for both bioware and PRC pale master:
REQUIREMENTS:
Arcane Spellcasting: Level 3 or higher.
Alignment: Any non good
You get 3rd lvl spells at Wizard lvl 5, so I guess bioware didn't implemented requirements correctly and Undead Lord is not a valid build :(
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I see. Then, could it be possible to modify PRC so i can use that build? If so, how can i do it?
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I see. Then, could it be possible to modify PRC so i can use that build? If so, how can i do it?
Why not just change the build slightly? That would be a lot less work and the build would still basically be the same.
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Maybe, but this way i'll learn how to modify PRC for my own needs. Let's say i encounter another build i can't try because of that. Or something else.
Anyway, how would you alter that build? It's been a long time since i played NWN :|
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Anyway, how would you alter that build? It's been a long time since i played NWN :|
Take wizard @ 5th & 6th character level & palemaster @ 17th & 18th character level.
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Oh, i see. I'll try that. Thanks a lot :)
Now, if someone could tell me how to modify PRC. I'm curious about how and what should i modify. He he.
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I see. Then, could it be possible to modify PRC so i can use that build? If so, how can i do it?
Extract cls_pres_palema.2da from prc_2das.hak and open it in notepad.
Change line:
0 ScriptVar VAR PRC_ArcSpell3 0
to:
0 ScriptVar VAR PRC_ArcSpell2 0
(for 2nd lvl spells you need only 3 lvls of wizard, so this will work for that build)
save the file and import it back to prc_2das.hak or place in other hak above prc_2das.
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Thanks again xwarren. Should i do that using "BioWare Hak Pak Editor" from utils folder? Or there's a better program for that?
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Thanks again xwarren. Should i do that using "BioWare Hak Pak Editor" from utils folder? Or there's a better program for that?
"BioWare Hak Pak Editor" is the best program for that ;)
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I don't know much about coding, but how much trouble would it be to change Pale Master from 5/10 caster levels to full caster? Just asking because I figure switching him from 1/2 caster to full is easier than switching him to 9/10 as per PnP, and it wouldn't be a balance breaker IMHO.
I was trying to do this locally yesterday but wasn't sure which files to modify.
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i've asked xWarren a similar question before, here's the link to the topic:
http://prc.athasreborn.com/index.php?topic=1415.0
ps: just noticed i didn't thank him for the answer, shame on me DX, so "thank you xwarren" xD
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Cool, read it and it doesn't seem too opaque to me, I'll try it out tonight. Thanks.
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It's really easy - you just need to edit GetArcanePRCLevels() function in prc_inc_castlvl.nss and recompile all scripts calling PRCGetCasterLevel().
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It's really easy - you just need to edit GetArcanePRCLevels() function in prc_inc_castlvl.nss and recompile all scripts calling PRCGetCasterLevel().
Maybe for a builder, but I seem to be a bit retarded in that area, it seems. I pulled out the Pale Master entry from prc_inc_castlvl, modified it so it looked like all the full caster entries, then pasted it in among them and saved the .nss. Then I ran it through the nsscompiler, yet I still get only one caster level every other level. I'm at a loss as to what to do, or even where all the files are that call PRCgetcasterlevel (heck, I may not even understand the compiler). Is there a tutorial or something for idiots?
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This is how I would do that:
1. extract prc_include.hak to c:\prc_include
2. edit prc_inc_castlvl.nss like this:
+ (GetLevelByClass(CLASS_TYPE_BLADESINGER, oCaster) + 1) / 2
+ (GetLevelByClass(CLASS_TYPE_BONDED_SUMMONNER, oCaster) + 1) / 2
+ GetLevelByClass(CLASS_TYPE_PALEMASTER, oCaster)
+ (GetLevelByClass(CLASS_TYPE_HATHRAN, oCaster) + 1) / 2
+ (GetLevelByClass(CLASS_TYPE_HAVOC_MAGE, oCaster) + 1) / 2
+ (GetLevelByClass(CLASS_TYPE_SPELLSWORD, oCaster) + 1) / 2
+ (GetLevelByClass(CLASS_TYPE_THRALL_OF_GRAZZT_A, oCaster) + 1) / 23. extract prc_spells.hak to c:\prc_spells
4. copy nwnnsscomp.exe to c:\prc_spells
5. start windows command line and change dir to c:\prc_spells
cd c:\prc_spells6. compile all scripts with this command:
nwnnsscomp.exe -o -g -i c:\prc_include *.*7. use compiled scripts to create new prc_spells.hak (overwrite the old one)
8. edit classes.2da and in ArcSpellLvlMod column for pale master put 1 instead of 2.
9. add edited classes.2da to prc_2das.hak
That's all ;)
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Cool. That's a whole lot more than I knew how to do. Thanks for that and with that bit of knowledge I ought to be able to do stuff on my own in the future. (I was clueless on the compiler, I'd just been dragging and dropping haks like I was operating DosBox or something...D'oh!)