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Messages - r00tsnatty

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1
Help / Re: Archivist High-level Spells
« on: March 22, 2014, 01:15:29 PM »
Hmmmm... Very strange. The only thing, other than switching that file, which I did differently was wait maybe three minutes on the character select screen. Maybe that was the key. But I did that with the onmodload.ncs file you posted as well.

Another thing I noticed that might be of interest is that before it was working properly all cloaks had no icons. They just showed up as white rectangles in the inventory. I didn't really care because all their stats were there and working properly, they could be bought and sold, and could be equipped. But now that the archivist is working, the cloaks have icons as well.

Two birds, one stone I suppose.

Thanks for all your hard work on this one. I am having a lot of fun with my archivist.

2
Help / Re: Archivist High-level Spells
« on: March 20, 2014, 11:19:15 PM »
Problem solved!

I replaced the PRC_scripts.hak with the one from the 3.5 manual install .rar archive.
Deleted the PRC_data.* files from the database folder.
Started a new game.
Bingo.

My only conclusion is that perhaps the prc_onmodload.ncs from the 3.5 exe installer is not correct while the one from the 3.5 manual install archive is correct. I applied the exe install to two fresh installs (different versions) of the game and the archivist did not work. The only thing I changed was replacing the prc_scripts.hak with the one from the archive. Now it works. I suppose it could be one of the other scripts within that file, but the problem is certainly (well maybe not certainly...) somewhere in prc_scripts.hak.

Thanks for everyone's help with this one! I can't believe there is this much support for a mod from such an old game. You guys are great!

3
Help / Re: Archivist High-level Spells
« on: March 20, 2014, 09:56:26 PM »
Xwarren, sorry for the multiple posts, something just struck me:

Since changing that ncs file had the opposite effect, that must be the issue. That is, whatever you changed addressed PRECISELY the problem at hand, it just perhaps didn't address it in the correct manner/change the correct parameters.

Also, from reading the past posts examining this issue it seems the archivist class did not have this problem until the final version of PRC 3.5. At least confirmed through the second beta. So would it be possible to replace the onmodload.ncs in prc_scripts.hak with one from the beta or an earlier version, or would that interfere with the regular caching of the database files? Or, would it be possible for me to simply install an older version of the PRC - somewhere between 3.3H and 3.5 beta 2 - to a unmodded nwn to play my archivist? If I lose a few spells because they don't exist in the earlier versions I probably won't mind. Really a mostly complete archivist spell list with access to the runecaster and master of shrouds/fist of raziel (evil/good) prestige classes would make me a happy camper. Because I deleted my GOG version and decided to delete my saves as well I'm starting over from level 1 no matter what when this problem gets fixed. Unfortunately PRC 3.3G is the only other version I can find online and it doesn't have the archivist.

My suggestions are coming from an "out on a limb" position, however, because I really don't understand how it all works mechanically. Just some application of logic which may be misguided/uninformed.

I should say also that simply settling for an earlier version is just acceptable for me personally, but I am at your disposal to help you sort this all out if you want to get to the bottom of what is happening here.

4
Help / Re: Archivist High-level Spells
« on: March 20, 2014, 08:44:03 PM »
Xwarren, that made it significantly worse... the problem is still the same, but now I can only learn first level spells, and of all the spells usually available to a first level archivist as bonus spells, only like seven were selectable.

Just to clarify what I did for completeness-sake, I followed your directions to the letter and the part about the nwhak.exe, I opened that program, chose file > open, opened the prc_scripts.hak, dragged the extracted file you posted into the list, it asked to replace (or overwrite, can't remember which), I clicked yes, and then I saved and exited.

I should note that the file I put in there (the one you posted) was 50% smaller than the one that was placed there by prc35.exe. ~80kb (extracted ncs from your post) vs. ~120kb (original ncs).

Included those last two comments to give as detailed an explanation of my actions as possible. I imagine this is the process through which bugs are hammered out.

Going to replace prc_scripts.hak with the original from the PRC35 archive (the manual install) to get back to where I was, erase and recreate database files by starting a new game again, then try Loggy's solution.

5
Help / Re: Archivist High-level Spells
« on: March 20, 2014, 07:46:16 PM »
@Loggy, man that was a lot of work on your part. Thank you very much. I almost hope Xwarren's solution doesn't work (not really) so I can at least give yours the attention it deserves! I'll find out shortly here and report back.

An aside:

A caching golem? Is that seriously what it's called?!
How many hit dice does that have?
Is it immune to magic?
Is it one of those rare golems with an intelligence score?

;) Sorry! That was a totally lame joke, but far too ironic to pass up considering the game we are both playing. I am picturing some fusion of d&d and tron - a mindless construct endlessly shuttling script around.

6
Help / Re: Archivist High-level Spells
« on: March 20, 2014, 07:29:14 PM »
Xwarren, reading on here, it seems that you are the big cheese when it comes to the PRC, correct? If so, thank you for your attention and thanks for the hard work. (Actually, thanks for the first thing no matter who you are).

I just got home and will try your fix presently. One thing, when I deleted those database files and started a new game before, I did not wait on the character selection screen (I'm supposing that means the "select premade character" menu), I just picked one real quick and started it. Perhaps that was my problem. Well, here goes nothing. Fingers crossed and all that.

7
Help / Re: Archivist High-level Spells
« on: March 19, 2014, 07:56:15 PM »
Thank you for going to all the trouble. I think I might start pulling my hair out soon.

8
Help / Re: Archivist High-level Spells
« on: March 19, 2014, 06:37:38 PM »
The spells from levels 1-7 still work fine, can be cast, etc.

9
Help / Re: Archivist High-level Spells
« on: March 19, 2014, 06:32:45 PM »
Genius! That appears to have worked first try! I still can't select bonus spells to learn or learn them from scrolls, but it added EVERY 8th and 9th level spell to my spellbook. And the proper ones too. Haven't tried exporting yet, but I ran the script at level 1 and used the console in my new "Archivist's Sanctum" module to level up to 17 and there they are in my spellbook.

Wait, they show up in my spellbook, and I can stick them in empty slots, and then they appear in my radial menu, but I can't cast them after I rest. Self-target spells just do nothing (but the cursor displays that I am a valid target) and other spells give the message "you have no uses of acid fog remaining." Obviously I am not even trying to cast acid fog.

Damn, that seemed like it was gonna work.

10
Help / Re: Archivist High-level Spells
« on: March 19, 2014, 05:11:21 PM »
Perfect. Thank you so much for the help. As I have the day off, I will just finish watching this episode of the Mentalist and then I'll try out the script and post my results!

11
Help / Re: Archivist High-level Spells
« on: March 19, 2014, 03:36:30 PM »
Ya, the second option sounds great. I just don't know where to insert it into a hak file, so I will just make a "leveling module" and use the debug menu to run the script and then level my archivist up to 17 and add the spells I want. Or do I even need to level him/her up and add the spells after I run the script or can I just export the 1st level character after I run the script?

Also, to make the file an ncs file do I just change the extension in Windows explorer or do I need to get a program to convert it?

12
Help / Re: Archivist High-level Spells
« on: March 19, 2014, 01:50:12 PM »
Wow thanks for doing that. So now that I have the script, what do I do with it? Sorry that I need a step-by-step, but I've never worked with scripts.

13
Help / Re: Archivist High-level Spells
« on: March 19, 2014, 12:30:15 AM »
Nope, that didn't work either. But I now have the non-GOG version of the game. Feels better.

14
Help / Re: Archivist High-level Spells
« on: March 18, 2014, 09:42:24 PM »
Ya, those were the posts I was referring to in my first post. Tried those things already. No dice.

The second link was new to me, though, but that's not the problem I am having. I can open the spellbook fine, and for the most part it works properly, just not when trying to learn (in any fashion) or prepare 8th or 9th level spells.

I'm about to try it with a non-GOG version version of the game. Seems like a long shot at best, but at this point I'm willing to try anything. I figure (complete and utter conjecture) that maybe the GOG version caches things differently and if I use the regular game it might work. I have no idea why this might be, but I'm gonna try.

15
Help / Re: Archivist High-level Spells
« on: March 18, 2014, 06:31:38 PM »
Loggy, thank you for the advice. I do not know how to write scripts, but I don't think it would be beyond my ability to do that if you could provide some guidance when you get the chance to check things out. Appreciate the help.

What I don't get is why my archivist isn't working properly if others get them to work as all I have installed is NWN diamond edition and a fresh install of the PRC 3.5. No other mods, no settings messed with, etc.

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