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Builders / Re: Upgrade a module with PRC 3.3g to PRC 3.5
« on: December 06, 2012, 04:58:04 PM »
Success!!
I found this code in the module's 00_oncliententer script:
After I removed the above code, I was able to load the Scout character without it crashing the server. I have no idea why the original authors had this code in there, but everything seems to still work.
I suspect it is interacting badly with the way PRC 3.5 is checking the Skirmish ability - the Skirmish checking code must have changed from PRC3.3, but I have no idea how that code works.
Thanks to everyone who helped!
I'll be uploading the PRC 3.5 version of the module to the vault in the next day or two.
I found this code in the module's 00_oncliententer script:
Code: [Select]
object oPC = GetEnteringObject();
object oWaypoint = GetWaypointByTag("WP_The_Begining");
location lWaypoint = GetLocation(oWaypoint);
if (!GetIsPC(oPC))
return;
AssignCommand(oPC, ClearAllActions());
AssignCommand(oPC, JumpToLocation(lWaypoint));
After I removed the above code, I was able to load the Scout character without it crashing the server. I have no idea why the original authors had this code in there, but everything seems to still work.
I suspect it is interacting badly with the way PRC 3.5 is checking the Skirmish ability - the Skirmish checking code must have changed from PRC3.3, but I have no idea how that code works.
Thanks to everyone who helped!
I'll be uploading the PRC 3.5 version of the module to the vault in the next day or two.


I don't know what you mean 

