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Messages - Hillyan84

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1
Help / Luminous Armor
« on: December 28, 2010, 08:11:07 AM »
Ok thanks^^

2
Help / Luminous Armor
« on: December 28, 2010, 05:08:12 AM »
Thanks, but if i edit an hak, my players have to download the edited hak right? I think i will put the option of adjust alignment to solve this

3
Help / Luminous Armor
« on: December 27, 2010, 02:28:17 PM »
PRC 3.2
Other haks but we don't care about it.

The spell Greater Luminous Armor has the problem that it change the alignment of the entire group of 2 towards good.

How can i solve it?
The spell script is into the hak, so i can't solve it by myself. I've thought to spellhooking but i can't do the script for this (i'm a biologist not a scripter).
I just want to turn off the fact that when you use the spell the entire group has the alignment shifted of 2 points

4
Help / Simple and fast question
« on: July 03, 2010, 10:13:32 AM »
I try to use the speelhooking function

5
Help / Simple and fast question
« on: July 02, 2010, 02:58:48 PM »
My big problem is the following:

when a player dies, he obtains the variable "death" to make the deat persistant, also over re-logging in and out.

My problems is that without modifying the spell resurrection, i can't get the player to lose the variable!!! The module on respawn script removes the variables when the player respawns but it does not happen when some other player cast resurrection on the dead friend.

Someone has ideas?????

6
Help / Simple and fast question
« on: July 01, 2010, 01:19:05 PM »
If i modify a script of prc spells in the the prc spells hak, without changing the name of the script(in this way the files in the hak are the same of before), my players have to change their hak or it is enough that mine in the toolset is the one "modificed"?

7
Help / What have i to if i want...
« on: June 01, 2010, 02:40:28 PM »
Is it possible? If i take some of them from the hak and then i edit and compile them, can i re-put them into the hak, without having my players changing their hak?

8
Help / What have i to if i want...
« on: May 30, 2010, 02:06:56 PM »
...to extract the spells scripts from the relative hak and to have them customizable like other normal scripts in my mod?
Have i to extract from the hak? And then?

9
General Discussion / PRC open servers?
« on: May 17, 2010, 11:39:33 AM »
Italian pw with prc, cep, acp, bcm, ccp, cmp, 99 tilesets and several other haks.

www.actadruidica.it section "candle keeper"

10
Help / Acp 4.0
« on: April 22, 2010, 07:11:56 AM »
I use actually prc 3.2, cep 2.1 and acp 3.0.

But i was wondering about the 4.0 and i've tried to put the acp 4.0 hak right under the prc haks and it works. If is under i think that if the Acp works, then the prc should not have problem, is it right?

About cep, someone has an idea of what kind of file are in danger of creating conflicts?

I use ONLY cep core haks, cause the phenotypes have conflicts with cep, so my opinion is that also the cep should not have problems with acp 4.0

I will test all the acp animations(i've tried just 2 on 11 for now)
If all works, i think acp and prc don't have problems
About cep i will post on their forums my question too, and i will test something about cep.

11
Help / Where are material components for spells?
« on: April 20, 2010, 11:26:24 AM »
No problem, i will use the list for my pw, good work and game on!

12
Help / Where are material components for spells?
« on: April 18, 2010, 07:36:48 AM »
Ok xwarren, i will do a list of them and then i will send you this list to be updated on the site ok?^^ It's useful i think

13
Help / Where are material components for spells?
« on: April 18, 2010, 06:20:34 AM »
Thanks, i think i've found them but they are in good company in that location, how can i know what are the material components? Is there a list or can i see at the tag or something similar?

14
Help / Where are material components for spells?
« on: April 17, 2010, 10:00:39 PM »
Yes^^

15
Help / Where are material components for spells?
« on: April 17, 2010, 07:03:26 AM »
Where are material components for spells?
I've searched a bit but i've not found them.

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