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Help / Non-standard Arcane Caster Spells Per Day Not Working
« on: May 14, 2010, 12:27:01 PM »
Good call. It worked with just the PRC installed, using the same database I built for the other mod. So, it must be something or other on my end. I really don't have a lot of scripts installed in the top hak, and yours should be overriding the lesser scripts...hmmmm. When I figure it out, I'll be certain to let you know. Maybe somebody else can benefit from the knowledge. Thanks for all your assistance.
EDIT: Solved it! I didn't catch your packages custom entry for the EquipableSlots column in baseitems.2da, for creature skin. The change made all the difference. It was one of the last files I yanked from the package, I hadn't even imagined that could be the issue. I guess I was more concerned with dealing with other baseitem.2da conflicts between packages, I didn't even look up top. That can be the lesson to you the rest, to learn from my mistakes. Always check all entries between 2da's, even Bioware's, with a comparison software.
Thanks again for all your help. I can't wait to see a bit more of this, now that I got it working.
EDIT: Solved it! I didn't catch your packages custom entry for the EquipableSlots column in baseitems.2da, for creature skin. The change made all the difference. It was one of the last files I yanked from the package, I hadn't even imagined that could be the issue. I guess I was more concerned with dealing with other baseitem.2da conflicts between packages, I didn't even look up top. That can be the lesson to you the rest, to learn from my mistakes. Always check all entries between 2da's, even Bioware's, with a comparison software.
Thanks again for all your help. I can't wait to see a bit more of this, now that I got it working.


