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Messages - Kerikulon

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Spells, Feats, and Skills / Does Mounted Combat work?
« on: July 11, 2017, 12:08:41 PM »
I've read up that mounted combat only works in modules specifically set up to use the script, and it looks like patching a module with prc does not enable the script.

Why not have patching a module with prc enable the mounted combat script? Or does it already and I just don't see it?

2
Help / Re: Getting nwnx_funcs to work
« on: April 12, 2016, 03:38:53 PM »
Thanks xwarren! The oldest version worked perfectly, for future reference.

3
Help / Getting nwnx_funcs to work
« on: April 11, 2016, 05:34:31 PM »
I'm trying to build a template character and I need nwn_funcs to run with NWNX2 to do this. All the old links to nwnx_funcs are broken, but I found a mirror(?) at

https://sourceforge.net/projects/mrnwnxstuff/files/

I've gotten this to work in the past on an old computer, but for some reason whenever I launch the server with NWNX2 while the plugin is in my directory, the server crashes right as it loads. Has anyone gotten template permanent stat boosts to work correctly recently? I'm on windows 10. Is my version of the plugin wrong? Can someone share one that works?

4
Help / Re: PRC and CC with nwn gog
« on: June 07, 2014, 09:56:50 AM »
I got the PRC to work with the GoG version, and never had any issues.

5
Help / Re: permanent stat increase
« on: November 30, 2013, 08:39:10 PM »
I have the same problem of enhancement instead of permanent stat bonuses, but I do not know how to fix it following the advice that has been given (I don't know how to work NWNX2, and none of it's readme files explain how to work it for a purpose other than server creation) so I could use a slower, from the start explanation of how this works. Don't assume I already know how to do much aside configure the char creator and run the PRC self-installer :P

EDIT: After tinkering around for two hours again, I got this to work. Working templates are so great! :D

6
Help / Re: Cohort trouble in HotU?
« on: November 30, 2013, 08:08:43 PM »
I had this issue myself - the simple way to fix it is to resurrect their dead body with a raise dead or resurrection spell (the rod of resurrection works fine). My cohort functioned properly after being raised from the dead after his instadeath. I do not know why he takes the damage, however.

7
Other Features / Re: Lich/Demilich Template Hit Dice
« on: November 29, 2013, 04:01:59 PM »
Yes I see that effect now, had to double check. Makes lich much stronger for melee ;D

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Other Features / Lich/Demilich Template Hit Dice
« on: November 03, 2013, 04:22:18 PM »
Do the Lich/Demilich templates actually change previous and future hit dice to d12s and eliminate the con modifier's effect on HP?

My first lich char (wizard) seemed to gain no HP on becoming a lich (he had 10 con, so no modifier).

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