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Messages - william_iii

Pages: [1] 2 3 ... 8
1
Prestige Classes / Re: Finishing the Warblade class
« on: January 13, 2015, 08:11:27 AM »
So how to implemented the Battle Mastery feat? It still seems not work now  ???

2
Alternate Magic Systems / How to implement Battle Mastery?
« on: January 13, 2015, 08:07:39 AM »
Happy 2015 ;D it's really a long time since I came here

It seems Battle Mastery of Warblade Lv15 still doesn't work, & I don't know if there's any simple way to fix it ??? so what shall be done other than fix & recompile every TOB strike?

3
Prestige Classes / Re: Fate Spinner from Tome & Blood
« on: November 16, 2013, 12:40:35 AM »
So... almost done, except something...

It's Luck to the Wind, which is gained at Lv7. Our first translator seemed to mistake 'spell level' for 'caster level', so you know what happened then.

But I decide not to correct it ;) now there will really be a king of spell DC ;D

4
Prestige Classes / Undone classes
« on: November 06, 2013, 08:41:21 PM »
Just saw classes.2da, and found Shadowcaster, ChildOfNight, MasterOfShadow, Noctumancer, Enlightened Spirit & Dragon Descendent. It seems they have been in plan but not implemented yet. Just wonder anyone is still working on them?

5
Prestige Classes / Re: Fate Spinner from Tome & Blood
« on: November 05, 2013, 08:31:12 PM »
Spin Fate - theoretically possible but I can see that it'd be a little difficult to prevent spin "farming" as it were. Saying that, I do see a way to do it.

Resist Fate/Deny fate - loses most of its attraction as you can't choose exactly what to reroll in NWN. It'd have to be something you can turn on that would automatically reroll your next save.

Fickle Finger of Fate - you could make this force the target to reroll their next successful save, but apart from that... not really.

Spin Destiny - possible, but it'd be horrific to use and implement.

Luck to the Wind - much simpler than other things above.

Seal Fate - by the time you've implemented the rest, this should be straightforward.

Favoured One - it'd just be a modification of the stuff above.

All in all, it'd be so fiddly to play with that I'm not sure it's worth it. I find psionics bad enough, but this would be quite a lot worse.

As you say, it's an irony that the strongest feat is easiest. Maybe many will still choose this class even if it only contains this one feature ;D

The fate point system is challenging. Several variables & a group of feats have to be implemented just like what was done in psionic system, and spinning from harmless or none-saving spells should be abandoned. Don't worry, I think the most common way should be gathering points from spells then using them simply in a Seal Fate ;D But by now I'm even not sure how to change wizard spell DC in PrC...

Rerolling... I hate them. I think it only works well in slow paper game but not in computer. Difficult both to implement and to use, I think maybe we can just change them into some saving throw bonus spells?

I still believe it'll be a great class. The special requirement is hard to meet in D&D but is nothing in NWN -- you can just take the class and make a story in brain ;)

6
Prestige Classes / Re: Fate Spinner from Tome & Blood
« on: November 05, 2013, 09:38:45 AM »
So are there any plans for next release? Or I'll try it myself  ;)

7
Prestige Classes / Re: Fate Spinner from Tome & Blood
« on: November 04, 2013, 10:07:59 PM »

8
Prestige Classes / Fate Spinner from Tome & Blood
« on: November 04, 2013, 10:07:33 PM »

9
Character Builds / How to get high AB beyond buff
« on: July 25, 2013, 09:25:34 AM »
Hi~ long time no see ;D

The cap of buff is annoying... just make a +20 weapon and all buffs are no use

For bow users, Arcane Archer still offers a good AB bonus. But what about a close fighter? Unstoppable of Legendary Dreadnought seems good but only has 3 times/day, Weapon Master gains little while costs too many levels, Warblade can add Int into Strikes' AB, Duelist's Arobatic doesn't work now... and any other ideas?

As u c, just want to beat the 80+ AC of Prismatic Dragon...

10
Other Features / Template Demilich
« on: November 15, 2012, 08:54:22 AM »
Demilich has become templates, bus... I find that I don't know how to gain it  :(

11
Character Builds / Necromancer
« on: November 13, 2012, 09:17:13 AM »
Dread Necromancer, True Necromancer, Pale Master, Master of Shrouds... so who's the king of undead?

12
Base Classes / Shouldn't Intimidate a Class Skill of Warblade?
« on: November 06, 2012, 10:29:55 AM »
I think in the rule it is... it matters when building with Legendary Dreadnought

13
Base Classes / Re: AC Bonus of Swordsage?
« on: November 06, 2012, 10:26:02 AM »
Well, it makes sense... maybe a swordsage can block intuitively with light armor, but can't block anything intuitively with no armor...

14
Base Classes / AC Bonus of Swordsage?
« on: November 05, 2012, 10:58:43 AM »
It is said 'You get your wisdom bonus to AC in light armour', so how about no armour? :P

15
Spells, Feats, and Skills / Re: A question about area
« on: October 02, 2012, 07:43:04 AM »
RADIUS_SIZE_* constants are defined in nwscript.nss:

small = 5ft
medium = 10ft
large = 15ft
huge = 20ft
gargantuan = 25ft
colossal = 30ft


GREAT xwarren~~~ nice 2 c u again ;D

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