Player Resource Consortium

 

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - valhaal

Pages: [1]
1
Spells, Feats, and Skills / Temporal Acceleration broken?
« on: November 01, 2015, 09:30:11 PM »
Hi there. I am kinda new to this marvelous piece of content, though I tried searching the forum for similar question and find nothing.
Thing is: the Temporal Acceleration power seems to allow you to cast spells and to attack enemies just like timestop spell.

Now, when augmenting it in combination with wild surge and applying extend power you can achieve 4 rounds duration at character level 13. And as the level rises the power skyrockets to just ridiculous durations. Adding sufficiently large PowerPoints pool and instant-cast property of the spell itself allows to chain it several times in a row, making it overpowered beyond reason.

I am not an expert on PnP rules, but from what I recall this power shouldn't allow you to attack or cast damaging spells. Yet the in-game description clearly states that this is an intended mechanics: "You are free to act for 1 round of apparent time. You can manifest powers, cast spells, move, or perform other types of actions".

Another interesting thing is that I am only able to cast spells (like, from wizard multiclass or from items) and whack enemies with a weapon. Manifecting powers, on the other hand, seems to be restricted to one. No matter how much times I managed to cast them only one power will take effect after Acceleration ends. Which contradicts the in-game description, but seems quite reasonable.

So I just wanted to ask if there is any basis for this power to work like this, or is it just broken and I shouldn't use it.
Thanks for the answers.

2
Other Features / Re: Maneur Icons
« on: November 28, 2012, 01:25:31 AM »
I thought we had icons for the maneuvers now.  What version are you using?
Aww indeed.
I dont know how it came to the fact, that i actually installed the older version. Oh, and all that i was testing all this time..

Thanks, sorry for bothering.

3
Other Features / Maneur Icons
« on: November 27, 2012, 06:51:10 PM »
So i just installed this masterpiece and i'm really amazed with how great this stuff is.
Yet i'd like to play with some maneur-relying classes, and it's hard to play without icons for maneurs.
I've searched for it here and found only very old thread with no solution.
So, did anyone, by chance, came up with something about icons?

Pages: [1]