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Messages - Stratovarius

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16
General Discussion / Re: PRC 4.1.5 is Here!
« on: November 06, 2021, 12:04:30 PM »
4.1.5
Arkamoi, Lashemoi, Turlemoi, Hadrimoi, Redspawn Arcaniss races

Fixed Secondary Natural Attacks having extra attack penalties
Fixed Emitter issues for certain VFX (by shadguy)
Fixed PnP Shifter not being able to grant bonuses over +12 (by barmlot)
Fixed TLK issue with Manticore Belt meld
Fixed accidental nudity caused by chakras blocking items
Made Incarnum Natural Weapons more reliable
Fixed PnP Shifter Learn Shape not working
Fixed TLK issue with Natural Spell feat
Fixed Shadow Mantle Shoulder Bind not working
Cleaned up Truenaming Laws
Fixed GetCreatureSize function working incorrectly for PnP Shifter
Fixed PnP Disarm occasionally not working on enemies with high numbers of attacks
Fixed PnP Shifter incorrectly increasing mental stats (by barmlot)
Fixed PnP Disarm and Trip not granting iterative attacks
Fixed Dragon Disciple NA bonus to be PnP
Fixed Dragon Disciple missing Blindsight
Fixed PRC size increases stacking benefits
Fixed Talon of Tiamat getting too many breath weapon uses
Fixed Level Adjustment eating extra XP when loading into a game
Fixed Races that emulate sorcerer levels having incorrect caster levels
Fixed Drider/Rakshasa/PnP Shifter TLK issues - it now mentions these races add sorcerer casting
Fixed Natural weapons occasionally granting extra attacks to normal weapons
Fixed Drider granting the wrong feat on character creation
Fixed Monstrous Casters (Rakshasa, Drider, Arkamoi, Redspawn Arcaniss) not granting access to prestige classes
Fixed Monstrous Casters (Rakshasa, Drider, Arkamoi, Redspawn Arcaniss) not benefiting from prestige classes
Added Factotum's Cunning Brilliance ability. Factotums over level 19 will need to relevel to gain the ability

17
General Discussion / Re: PRC 4.1.3 is Here!
« on: October 11, 2021, 09:37:54 AM »
4.1.4
Added feat Centaur Trample

Fixed undead minions healing on rest
Fixed Shifter Savagery being inaccessible
Fixed Paimon's Weapon Finesse flickering
Fixed Flashing Sun only targeting self
Fixed Blindness/Deafness being associated to the wrong school
Fixed Luminous Armor granting too much AC
Fixed Naberius never granting bonus skills (by GildedFire)
Fixed Binding conversation being wonky (by GildedFire)
Fixed Disciple of Darkness taking an action
Fixed Bestial Hide granting too much AC
Fixed Crisis of Breath being too aggressive in killing people
Fixed Empathic Feedback ignoring melee range restrictions
Fixed Double Chakra not allowing double shaping
Fixed Barbarian Fast Movement appearing as a bonus feat for Warblades
Fixed Beholders preventing Charge from being used
Fixed Incandescent Strike not applying to charge damage
Fixed CW Samurai having trouble with Two Weapon Fighting
Fixed secondary natural attacks sometimes punching the player's face
Fixed Guurgal WoL not having its Wounding property
Fixed Ramathene WoL not triggering all abilities properly
Fixed Scorpion's Grasp feat not triggering grappling properly
Fixed Frightful Blast duration (by barmlot)

18
Help / Re: PRC: Permanent Movement-Speed Debuff
« on: August 30, 2021, 10:02:36 AM »
PRC FAQ

Q1.) What is this switches thing?
A1.) In your My Documents\Neverwinter Nights\override folder should be a file called personal_switch.2da. Edit it in notepad and change the numbers labeled 1 to 0 or otherwise as desired. Once you start the game again, you can force the changes into a current game by opening the PRC Options menu and picking "1. Alter code switches", followed by "2. Read personal_switch.2da and set switches based on it's contents". Verify that it replaced the switches as given.

Q2.) It isn't working.
A2.) Navigate to "Steam\steamapps\workshop\content\704450\1647391559\override", and delete the personal_switches.2da there. The game gets very confused if it is in more than one place and the Workshop files are loaded after the Documents files.

19
Help / Re: GOG Diamond Edition HakInstaller Not Working
« on: August 30, 2021, 10:01:28 AM »
Are you using the Classic module installer?

20
Prestige Classes / Re: Forsaker
« on: August 19, 2021, 07:40:24 AM »
It's activated. On your class radial.

21
General Discussion / Re: PRC 4.1.3 is Here!
« on: June 17, 2021, 01:03:34 PM »
4.1.3
Reth Dekala race
Aberration Blood, Aberration Wild Shape, Bestial Hide, Deepspawn, Durable Form, Inhuman Vision, Scavenging Gullet, Warped Mind aberrant feats
Epic Spellfire Channeller, Centaur Trample feats
Dymondheart WoL encounter area
Bow of the Black Archer WoL encounter area

Fixed all disarm checks to respect the PnP Disarm switch
Fixed the Shadow Weave feat to properly block all light spells
Fixed falchion and maul not being dual-wieldable with the appropriate feats
Fixed GetManifesterLevel returning incorrect values when called outside of psionic code
Fixed Psionic characters being unable to craft psychokinetic weapons
Fixed Binder getting vestiges a level early
Updated Shield Counter maneuver to use Shield Bash combat maneuver
Fixed Pyrokineticist getting extra weapon proficiencies
Fixed Incarnum feats not being visible on class radials
Fixed incorrect messages being displayed on certain vestige abilities
Updated Nazathrune Rakshasa with new weapons
Fixed Blade of the Last Citadel requirements being slightly off
Fixed being unable to register characters with ECL and 0 XP.
Fixed Urskan Greaves totem bind allowing enemies to avoid overruns
Fixed Holy Symbol of Ravenkind having the wrong name
Fixed Crinti Shadow Marauder not getting its abilities
Fixed Voice of Shadows not dazing constructs and undead
Fixed Incandescent Champion, Necrocarnate, and Umbral Discipline not properly adding essentia
Fixed Essentia investing occasionally showing erroneous allowed totals
Fixed Elan Resilience giving infinite temporary health
Updated PRC PnP XP switch to be more accurate to PnP

22
Help / Re: My Wizard isn't learning new spells
« on: June 04, 2021, 04:04:08 PM »
There's a scroll store in the PRC Options menu to buy any scroll you want.

23
Help / Re: My Wizard isn't learning new spells
« on: June 04, 2021, 07:07:40 AM »
That's how Bioware made it

24
Character Builds / Re: Brainstorming an Ur-Priest Mystic Theurge
« on: May 30, 2021, 05:13:54 AM »
Mystic with archivist and wizard.

25
Character Builds / Re: Brainstorming an Ur-Priest Mystic Theurge
« on: May 29, 2021, 05:44:17 PM »
I believe there's no way to do Dual 9s in under 22-ish levels.

26
Character Builds / Re: Brainstorming an Ur-Priest Mystic Theurge
« on: May 29, 2021, 07:41:55 AM »
It's a very safe build, just with a slow start, especially in PRC default settings.

27
Character Builds / Re: Brainstorming an Ur-Priest Mystic Theurge
« on: May 25, 2021, 06:45:55 AM »
It's late to get to the nines, you're mostly a bard for the first half of your life. Around level thirty is usually when you'll hit dual nines.

28
More adds to than invalidates. We don't change someone being able to play a dev crit weapon master, but we provide a wealth of new features for many other builds and characters.

29
Builders / Re: PRC Lite version
« on: May 25, 2021, 06:41:55 AM »
Not happening. DnD isn't balanced, especially not the PHB classes that are already in NWN.

30
Help / Re: personal_switch and resting
« on: May 24, 2021, 11:24:58 AM »
PRC FAQ

Q1.) What is this switches thing?
A1.) In your My Documents\Neverwinter Nights\override folder should be a file called personal_switch.2da. Edit it in notepad and change the numbers labeled 1 to 0 or otherwise as desired. Once you start the game again, you can force the changes into a current game by opening the PRC Options menu and picking "1. Alter code switches", followed by "2. Read personal_switch.2da and set switches based on it's contents". Verify that it replaced the switches as given.

Q2.) It isn't working.
A2.) Navigate to "Steam\steamapps\workshop\content\704450\1647391559\override", and delete the personal_switches.2da there. The game gets very confused if it is in more than one place and the Workshop files are loaded after the Documents files.

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