Player Resource Consortium

 

Recent Posts

Pages: [1] 2 3 ... 10
1
Help / Re: PRC: Permanent Movement-Speed Debuff
« Latest: by barmlot on January 18, 2020, 05:06:02 PM »
This is due to Bioware implementing a unique movement speed for player characters that is faster than most creatures in the game. The PRC has a function to even the playing field between NPC's and PC's in this respect. If you would rather go back to how Bioware implemented it, toggle the following switches to 0:
PRC_PNP_RACIAL_SPEED    - Controls the speed for large and smaller races.
PRC_PNP_ARMOR_SPEED    - Controls the speed for wearing heavier armor.
PRC_REMOVE_PLAYER_SPEED    - Controls unique player speed, changing it to normal speed.
2
Help / Re: PRC: Permanent Movement-Speed Debuff
« Latest: by Stratovarius on January 13, 2020, 03:00:39 PM »
It's an adjustment by the PRC to remove an excessive speed bonus Bioware implemented that's unique to player characters. There is also the implementation of other speed alterations based on race and armour, since in D&D both of those affect speed too.
3
Help / PRC: Permanent Movement-Speed Debuff
« Latest: by Rakley on January 11, 2020, 04:29:53 PM »
Hello!

I looked for a similar topic to this and I didn't see it. I apologize if this had been solved before. I downloaded and isntalled PRC 3.8.3. for the first time in my NWN:EE. The module is GREAT (all the additions are amazing, classes and feats/manoveurs specially), but there is a bug I can not get rid of:

No matter what character I use or create, I always have a movement speed debuff on it. Even on older characters I had BEFORE installing PRC. The game starts normally, yet at the moment I "use" an armor (no matter if light, heavy or no clothes at all), I get slowed down like I was ecumbered.

I've done a little bit of research, and this also happened to many people that left a comment on PRC's steam page. No needed to say, I have way enough strenght to carry the armor. It happens even if I am naked, and I haven't found a solution for it yet, so I ask here.


Do you guys know what could be the reason, or how to fix it? I'll provide you any extra information or screenshot you need.
Thank you!


EDIT: Screenshot
https://pasteboard.co/IPwJobQ.png
4
Prestige Classes / Re: Bard / Lich - can't take 5th level of Lich
« Latest: by Stratovarius on January 01, 2020, 05:45:00 PM »
You also need 9th level spells.
5
Prestige Classes / Bard / Lich - can't take 5th level of Lich
« Latest: by RannosStoneshield on December 31, 2019, 11:48:06 PM »
I'm playing with a Bard / Lich, and it's pretty fun. However, it's not letting me take Lich 5, even though I went up to 27 in Bard.

The manual says "In order to become a Demilich you must be a level 21 caster." so is that incorrect? I did pick the Epic Spellcasting feat, just to see if that would do the trick, but it does nothing as this character can't cast level 9 arcane or divine spells.
6
General Discussion / Re: PRC 3.8 is Here!
« Latest: by Stratovarius on December 30, 2019, 01:19:42 PM »
3.8.3
Factotum and Font of Inspiration!
Celebrant of Sharess
Shadow Thief of Amn
Cultist of the Shattered Peak
Forsaker
Vow of Purity, Vremyonni Training, Keen Intellect feats
Force Orb spell
Monks get Improved Trip at 6th level instead of Knockdown
Abjurant Champion boosts are now swift actions
Crushing Fist of Spite now does something
Corrected wrong spell IDs for Knight of the Weave and Nentyar Hunter
Removed Thrall of Grazzt Divine, Master Harper Divine, and collapsed Elemental Savant to a single arcane class
(Mass) Enlarge/Reduce Person only applies to humanoids
Swordsage now has (Improved) evasion
Hellfire Warlock TLK errors corrected
Truenamers can now purchase Amulets of the Silver Tongue
Fixed spell school on Elemental Orb spells
Protection from Spells now has correct spell level and school
Mass Haste now has correct school
Archmage now has clearer requirements
7
Help / Re: Delevel NPC not working right
« Latest: by RannosStoneshield on December 29, 2019, 02:17:40 PM »
That's a great idea!

I recoded my delevel NPC so he banks the XP he removes and can level other characters. So while I'm testing characters, I can bank the items with a persistent chest and then bank the XP with him and slowly level back up.

8
Help / Re: Delevel NPC not working right
« Latest: by Stratovarius on December 29, 2019, 09:15:12 AM »
You can't delevel/alter most PRC content. It breaks things badly, as you've noticed. Best practice is to let the player bank XP/gear and remake the PC.
9
Help / Delevel NPC not working right
« Latest: by RannosStoneshield on December 27, 2019, 06:34:12 PM »
I have a delevel NPC setup, so if we mess up some feat choices or want to change our character, we can start over.

However, since I added in the PRC, it's not working properly...so I am wondering if I should just turn that guy off, or if there was a fix someone had in mind that would not be too much work to be worth it.

What's happening is when he strips away the levels, it's not pulling off Warlock invocations and then when you start leveling back up, it's not giving you the dialogue to fix that.


I was thinking if there was an easy way to just call the conversation used with Warlocks that lets them redo their invocations, I could offer that service for a fee as the penalty for messing up and not have to completely redo the character, grinding back up to level.


Thoughts?
10
Help / Re: XP not awarding after adding PRC
« Latest: by Stratovarius on December 25, 2019, 08:55:13 AM »
Glad to hear it worked out. In general the PRC overwrites all the module scripts, which is where most conflicts come from. Our Module Updater tool tries to merge things, but it's not always perfect.
Pages: [1] 2 3 ... 10