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Author Topic: Wands with 50 Charges?  (Read 5434 times)

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August 29, 2010, 04:46:57 AM

Is there a way, via code switch or scripting (or any other was for that matter) to cause wand creation to always generate a wand with 50 charges, or is that not possible when casting a spell on a non-magical wand?

Apologies if this was addressed already, I was unable to locate a thread that did.

~Doskious

Edit: The functionality to determine wand  charges seems to be coded in the prc_x2_craft script which is used as a #include in x2_pc_craft; is that the only place that it can be changed?
« Last Edit: August 29, 2010, 06:44:03 AM by DoskiousSteele »