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Author Topic: Three spells--and moreso their enchanted items us rogues/ninjas would appricate!  (Read 5132 times)

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July 01, 2009, 07:14:07 PM

Oi.

Anyway... ^.^ You lovely folks implemented the ninja. So how about some of the more useful spells for the rogue/ninja classes ever made?

Grave Strike (Can sneak attack undead) (Wiz/Sorc 1)
Golem Strike (Can sneak attack constructs) (Cleric/Paladin/Favored soul 1)
Vine Strike (Can sneak attack plant-creatures) (Druid/Ranger 1

They're all Swift spells lv1 that have a duration of 1 round.

These are all from the Complete Adventurer WotC book. ^.^

I actually can't imagine it'd be too hard to implement them. Hijack some of the Favored Enemy code... a little from sneak attack. Work together checking how much to do... Not exactly the original wording, but same effective effect...

I might actually give a try at coding it XD but I'm a terrible programmer. Don't actually know where/how to add a spell... suppose I might try learning xD

Edit: It strikes me some consideration for the Hand of the Winged Masters speical ability to switch out sneak attack damage would also be necessary... Just noting it. XD

Edit2: The enchantments that go with this are the greater Truedeath Crystal(weaponslot crystal... *sighs* hate that weird system) and Demolition crystal, both from the magic item compendium. There's also a +1 enchant based on ghost touch, and undead to death(not sure which book that's in, looking it up) that for +! bonus cost gives you effectively ghost touch and sneak attack/crits to undead. *shrugs* undead are the irritating ones.
« Last Edit: July 01, 2009, 07:28:19 PM by RogueThunder »


July 01, 2009, 10:25:38 PM
Reply #1
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Ooo, those do sound handy, Grave Strike particularly. If only I could code, then I'd be whipping out races, classes,  and who knows what, right and left. *sighs* Unfortunately I'm left to pester others with all my questions.
"It is one of those lessons that every child should learn: Don't play with fire, sharp objects, or ancient artifacts." -Wardwick Hurog


July 13, 2009, 12:27:40 PM
Reply #2

That is not dead which can eternal lie.
And with strange aeons even death may die.


July 15, 2009, 07:41:35 PM
Reply #3

Quote from: Stratovarius

They aren't possible in NWN, really.


Even with a custom OnHit that sorted out the extra damage applied to the weapon?
HEATSTROKE


July 15, 2009, 07:51:44 PM
Reply #4

It won't count as a sneak attack, however, and that means other items won't trigger when they should.
That is not dead which can eternal lie.
And with strange aeons even death may die.


July 16, 2009, 12:43:40 AM
Reply #5
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I thought Skullclan Hunter is able to sneak on undead... How was this made?


July 16, 2009, 07:38:15 AM
Reply #6

It's a damage bonus, but things like the stun on sneak and such don't trigger. And you couldn't death attack, and so on. A lot of the functionality of sneak is missing.
That is not dead which can eternal lie.
And with strange aeons even death may die.