Hi, i was checking the different switches u guys have to empower or change stuff.
im really keen on the arcane archer switch which allows arcane archers to cast spells at arrows rather than shooting the lame imbue arrow explotion.
Once added the switch into our module (also tried out in a test one), i found out that the system is not working. i also know that spellswords are, or at least used to, not work/ing. So i started reaserching a bit. unfurtunately i was not able to find the solution on forum so i decided to post.
i checked a couple of scripts and found out the folowing in the prc_onhitcast:
//spellsword & arcane archer
//will also fire for other OnHit:UniquePower items that have a SpellSequencer property (such as Duskblade)
if(GetLocalInt(oItem, "X2_L_NUMCHANNELTRIGGERS"))
{
if (DEBUG) DoDebug("prc_onhitcast: Triggering Sequencer Discharge");
ExecuteScript("x2_s3_sequencer", oSpellOrigin);
}
i was not able to retrive the exact script where variable NUMCHANNELTRIGGERS is set.
could this be the error to my problem? if this is it, or not, please help since id like to fix this stuff.
BTW: switch works fine, im not getting any uses per day for imbue arrow and im able to cast stuff at arrows getting the "sequencer succes" or smth like that. also some * imbue arrow success *. arrows also get the OnHit unique power. the only issue is that either the arrows are not storing the spell or are not triggering at hit.
help? =)