Hello eveyone! It seems that i've got a problem.
Let's say we have a druid 10/pnp shifter 10. Then he transforms into a clay golem and gets its 2d10 slam creature weapon.
If i am in a singleplayer game, everything works as intended, i deal huge amounts of damage and crush their faces in no time.
But if i am using a server (to utiize this class with NWNX2 functionality), then the damage appears to be my regular 1d3 medium fist + whatever STR bonus i have.
My char list says that everything is fine. i have my 2d10 slam equipped, but the damage log says the opposite.
Any advice? Perhaps anyone else had the same problem? Would appreciate the help.
Did a bit more testing. When launching a server without NWNX2, everything works just as intended (except for white stat changes, since there's no NWNX2 functionality).
UPD: Looks like that any natural weapon equipped by player while NWNX2 is on is not going to work as intended. Just tested it with DM's client, spawned and equipped a badger companion claw (lvl 40 with +5 enchantment), and it was only dealing 6-8 damage, that equals to 1d3 of a fist and +5 from an enchantment. Ugh, please, i could really use some help here.