Player Resource Consortium

 

Author Topic: Mystic~ I think...  (Read 11165 times)

0 Members and 1 Guest are viewing this topic.

September 17, 2011, 09:07:34 AM

I've searched information, and it is said the key ability of number of spells per day of this class should be Cha, not Wis... I've no idea whether it's the official setting  ???


September 17, 2011, 09:12:23 AM
Reply #1

Well, whatever the Mystic is, shouldn't there be a divine caster classe that uses only Cha as the key ability of spells per day & spell DC, just like sorcerer does?
« Last Edit: September 17, 2011, 09:23:31 AM by william_iii »


September 17, 2011, 09:30:43 AM
Reply #2
  • Hero Member
  • *****
  • Posts: 1439
  • Karma: +27/-0
  • Gender: Male
    • View Profile

Mystic class is from Dragonlance Campaign Setting. Casting ability is correct - Mystics use Wis for both spells per day and spell DC.

I know that Shugenja uses Charisma to cast spells but we don't have that class in PRC (yet?). The only other option is Favored Soul class.


September 17, 2011, 06:10:27 PM
Reply #3

The only other option is Favored Soul class.

It's not canon for most settings, but don't forget the Templar. :D
HEATSTROKE


September 18, 2011, 02:24:34 AM
Reply #4
  • Hero Member
  • *****
  • Posts: 1439
  • Karma: +27/-0
  • Gender: Male
    • View Profile

The only other option is Favored Soul class.

It's not canon for most settings, but don't forget the Templar. :D

Good point! This class uses Charisma as a key ability for both spells per day and spell DC ;)


September 18, 2011, 07:51:59 AM
Reply #5

The only other option is Favored Soul class.

It's not canon for most settings, but don't forget the Templar. :D

Good point! This class uses Charisma as a key ability for both spells per day and spell DC ;)

Er... I reinstalled NWN with CEP 2.4 & PRC 3.5 beta 2, but the information of Templar remains blank... so do other new classes, such as Eldritch XXX...


September 18, 2011, 11:14:54 AM
Reply #6
  • Hero Member
  • *****
  • Posts: 1439
  • Karma: +27/-0
  • Gender: Male
    • View Profile

You probably have wrong version of PRC/CEP merge.


September 18, 2011, 12:05:19 PM
Reply #7

I didn't think the Templar was enabled in the 2DAs yet, either.
HEATSTROKE


September 18, 2011, 01:15:09 PM
Reply #8
  • Hero Member
  • *****
  • Posts: 1439
  • Karma: +27/-0
  • Gender: Male
    • View Profile

I didn't think the Templar was enabled in the 2DAs yet, either.

IIRC i did enabled this class for testing in beta versions (I'm sure it's enabled in 3.5b2).


September 18, 2011, 06:58:35 PM
Reply #9

*confirms* indeed, it has been enabled since the last version ... well, for a while now.


September 18, 2011, 11:13:44 PM
Reply #10

You probably have wrong version of PRC/CEP merge.

I'm using PRC 3.4/CEP2 merge from nwvault. Is there a version for 3.5 now?

PS: After all, what is Teamplar...


September 19, 2011, 03:38:22 AM
Reply #11
  • Hero Member
  • *****
  • Posts: 1439
  • Karma: +27/-0
  • Gender: Male
    • View Profile

No, I haven't done merge for 3.5 yet.

Quote
Templar
(BASE CLASS)
"Against the law? The law is a convenience, a tool for us to use as we will, not a yoke bound to our necks. Laws are guidelines, not rules cast in iron. Stretching them is not the same as breaking them, my young apprentice. Take that to heart, for if you accuse me again, I will have your heart served cold."
- Zelgado De'Draigee, human templar

Templars are civil servants within a city-state?s government organization commonly referred to as a "temple", "bureau" or "order". Each templar swears obedience to his temple, and absolute fealty to his sorcerer-king. In return, the sorcerer-king grants them spell power stolen from the elemental planes.

In most city-states, templars are the ultimate authority?judge, jury, and executioner. Templars police and administer the city-states, and serve other civil roles ranging from general to jailor and from tax collector to garbage collector.

- Hit Die: d8
- Proficiencies: Templars are proficient in all simple weapons. Since templar training involves some education in warfare, templars receive two martial weapons proficiencies. Templars are proficient in light and medium armor and shields (except tower shields).
- Skill Points: 4 + Int Modifier

ABILITIES:

Level
1: Secular Aptitude, Assume Domain
2:
3:
4: Turn or Rebuke Undead
5:
6:
7:
8:
9:
10:
11:
12:
13:
14:
15:
16:
17:
18:
19:
20:

SPELLCASTING

You cast divine spells, which are drawn from the templar spell list. When you gain access to a new level of spells, you automatically know all the spells for that level on the templar?s spell list. You can cast any spell you know without preparing it ahead of time. Essentially, your spell list is the same as your spells known list.
To cast a templar spell, you must have a Charisma score of 10 + the spell's level. The Difficulty Class for a saving throw against a templar?s spell is 10 + the spell?s level + the templar?s Cha modifier. Like other spellcasters, a templar can cast only a certain number of spells of each level per day. In addition, you receive bonus spells for a high Charisma score.
You can also cast one domain spell of each spell level per day, as a cleric does. The domain spell is chosen at the time of casting from the spells associated with your assumed domains (see below), as you cast spells spontaneously and need not prepare spells ahead of time. A templar need not prepare spells in advance. You can cast any spell you know at any time, assuming you have not yet used up your spells per day for that spell level.
You use your sorcerer-king's sigil as divine focus.

Spells per day:
Level: 0 1 2 3 4 5 6 7 8 9

1: 5 4 - - - - - - - -
2: 6 5 - - - - - - - -
3: 6 6 - - - - - - - -
4: 6 7 4 - - - - - - -
5: 6 7 5 - - - - - - -
6: 6 7 6 4 - - - - - -
7: 6 7 7 5 - - - - - -
8: 6 7 7 6 4 - - - - -
9: 6 7 7 7 5 - - - - -
10: 6 7 7 7 6 4 - - - -
11: 6 7 7 7 7 5 - - - -
12: 6 7 7 7 7 6 4 - - -
13: 6 7 7 7 7 7 5 - - -
14: 6 7 7 7 7 7 6 4 - -
15: 6 7 7 7 7 7 7 5 - -
16: 6 7 7 7 7 7 7 6 4 -
17: 6 7 7 7 7 7 7 7 5 -
18: 6 7 7 7 7 7 7 7 6 4
19: 6 7 7 7 7 7 7 7 7 5
20: 6 7 7 7 7 7 7 7 7 6


September 20, 2011, 08:28:46 AM
Reply #12

WoW THANKS! Then I checked the spell list & find it not so attractive... seems some new spells here~


September 20, 2011, 06:00:04 PM
Reply #13

WoW THANKS! Then I checked the spell list & find it not so attractive... seems some new spells here~

It's a Dark Sun class.  Really shouldn't get ANY spells outside of Athas' crystal sphere. :D
HEATSTROKE