Player Resource Consortium

 

Author Topic: Help with the Character Creator  (Read 11314 times)

0 Members and 2 Guests are viewing this topic.

September 27, 2011, 12:54:14 PM
Reply #15
  • Adept
  • *
  • Posts: 21
  • Karma: +0/-0
  • New Member
    • View Profile

Tried running it with admin and without and it's not made a difference. It works with the standard NWN classes and writes the bics instantly it just hangs whenever it tries to write a bic of a non standard class


September 27, 2011, 01:04:05 PM
Reply #16
  • Hero Member
  • *****
  • Posts: 1439
  • Karma: +27/-0
  • Gender: Male
    • View Profile

Tried running it with admin and without and it's not made a difference. It works with the standard NWN classes and writes the bics instantly it just hangs whenever it tries to write a bic of a non standard class
But you are sure that all 2das are OK? Sometimes a small typo can cause big problems...


September 27, 2011, 01:09:53 PM
Reply #17
  • Adept
  • *
  • Posts: 21
  • Karma: +0/-0
  • New Member
    • View Profile

triple checking them now :P


September 27, 2011, 01:35:02 PM
Reply #18
  • Adept
  • *
  • Posts: 21
  • Karma: +0/-0
  • New Member
    • View Profile

According to my 2das there's nothing wrong with them. I may be wrong as it's been years since I've messed about with classes, I'm going to leave it for now and come back to it tomorrow


September 27, 2011, 02:00:50 PM
Reply #19
  • Adept
  • *
  • Posts: 21
  • Karma: +0/-0
  • New Member
    • View Profile

Seems to be something in the classes 2da that's broke as it's causing my toolset to crash when I open the mod that uses the haks I'd made now


September 27, 2011, 02:30:42 PM
Reply #20
  • Adept
  • *
  • Posts: 21
  • Karma: +0/-0
  • New Member
    • View Profile

If I want to use a class as a baseclass do I have to set anything special anywhere other than classes.2da? I've managed to take the classes in game after level one I just can't make a new character in the java character creator with the same classes


September 27, 2011, 03:19:55 PM
Reply #21
  • Hero Member
  • *****
  • Posts: 1439
  • Karma: +27/-0
  • Gender: Male
    • View Profile

No, it's just classes.2da. Send me that 2da, maybe I'll come up with something.

I remember i wrote CLS_SVATHR_WIZ instead of CLS_SAVTHR_WIZ once and it caused toolset to crash.


September 27, 2011, 03:30:35 PM
Reply #22
  • Adept
  • *
  • Posts: 21
  • Karma: +0/-0
  • New Member
    • View Profile

Thanks for the help! ^^ I've attached the 2da to this post


September 27, 2011, 04:05:51 PM
Reply #23
  • Hero Member
  • *****
  • Posts: 1439
  • Karma: +27/-0
  • Gender: Male
    • View Profile

Hmmm... I haven't found any bugs in classes.2da, and it seems that everything is setup correctly...
Strange.
When toolset crash what error message does it display?


September 27, 2011, 04:10:26 PM
Reply #24
  • Adept
  • *
  • Posts: 21
  • Karma: +0/-0
  • New Member
    • View Profile

It's : "Access violation at address 0040BD05 in module 'nwtoolset.exe' read of address 00000030."


September 29, 2011, 09:28:38 AM
Reply #25
  • Adept
  • *
  • Posts: 21
  • Karma: +0/-0
  • New Member
    • View Profile

managed to get a work around for the not being able to take the classes on level 1 with Leto which is fine as it's only a small handful of us playing this. However still getting the error message from toolset whenever I open a module with any custom classes either PRC or my own. is there any log file with the toolset which says what causes the errors?