hi xwarren, i have been looking at our nwnplayer.ini and saw that there are two variables we can change in order to "increase performance": 2da cache size and 2da engine cache size.
what values do you recomend for pw prc servers?
2DA Cache Size=10 1-?? The number of .2da files to be cached for use with Get2DAString().
(Added in patch 1.69.)
2DA Engine Cache Size=11 11-?? The number of .2da files to be cached for the use of the game engine. Editing this value might improve performance for some people.
(Added in patch 1.69.)
Sorry, I have never run PW server, and I have no idea which settings would be the best for PRC servers.
Edit: Second thought - this should not be really important for PRC scripts because they all use Get2DACache() instead of Get2DAString(). I generate default 2daCashe for PRC (prc_data.* files) before every release. If it's not present than it's automatically rebuilt - this means that if you use a script with Get2DACashe() function actual 2da files will be read only at 1 execution. All following executions will read from 2daCache.
I could be wrong, but that's how I see it ;p