it happens some times in our PW too, but only when PlayerOnEnter event does not trigger correctly and provides a douplicate claw in inventory, users can equip it by adding it to hotkeys, still, the equiped claw will go back to your inventory, so yeah, our solution is also dropping them.
If your mod already checks every player OnHeartbeat, you can add a function to destroy it from inventory, this will take 6 sec tops, and it will destroy it.
hope this helps
i dont know if prc's heartbeat has a function to destroy creature skins and claws in inventory, if it does, its not working in our PW for some reason lol