SInce I'm enjoying creating some new items I thought I'd ask this question here. Some brand new item properties were added by the PRC, like PNP Holy Avenger and Divinity/Wizardry. How do you do that? I guess I'm looking for a tutorial if someone can point me to one, or just some tips if there isn't one. I understand the basics of scripting and 2da files, what I don't know is what links itempropdef.2da to an actual script that does something? Where is the actual code for something like Wizarddry and what are the rules, parameters etc.
If it helps, my dream is to create on "on hit spell" property that is percentage based, like the on hit properties, so the spell doesnt go off every hit like it does now, which is always overpowered.