This build basically came about from me wanting to play with the 'leadership' family of feats
The world needs more leaders
25-Marshal 8-Tempest 7-Ranger
Alignment: doesn't matter (I went lawful neutral)
Race: used human for the build but any ranger favoring race 'could' work with some fairly major feat adjusting, losing that bonus feat is a killer.
You can focus any weapon, using a light weapon (rapier would be good) would give some pretty hefty attack bonuses by level 40 (I think +5 per swing per round
Starting stats:
STR 14
DEX 14
CON 10
INT 10
WIS 12
CHA 16
Skills are what I used based on my play style, only one you have to follow is the persaudes (need 30 for legendary commander feat), also stat bonus (and Great 'STR/DEX/CHA' feats) can be whatever you'd like ONCE YOU GET 25 CHA(for Epic Leadership and legendary Commander)
level 1 Marshal: Dodge, Power Attack, Watchful eye(Minor)
Listen 4, Persuade 4, Spot 4, Tumble 2(cc), Lore 4
Level 2 Marshal: Motivate Attack(major)
Persuade 1, Spot 1
level 3 Ranger: Weapon focus (Longsword)
Craft Armor 2, Craft Weapon 2, Heal 4
level 4 Marshal: CHA+1 Motivate Dex(minor)
Persuade 1, Tumble 1
level 5 Marshal:
Persuade 1, Tumble 1
level 6 Marshal: Motivate Ardor(major), Hardy Soldiers(major), Mobility
Persuade 1
level 7 Ranger:
Craft Armor 3, Craft Weapon 3, Heal 6
level 8 Ranger: CHA+1
Animal Empathy 5, Heal 1
level 9 Ranger: Leadership
Heal 1, Tumbe 2
level 10 Ranger:
Craft Armor 2, Craft Weapon 2
level 11 Ranger:
Heal 2, Tumble 1
level 12 Marshal: CHA+1, Spring Attack
Persuade 7
level 13 Marshal: Motivate Care
Persuade 1, Tumble 1
level 14 Tempest:
Heal 3, Craft armor 1, Craft weapon 1
level 15 Tempest: Cleave
Tumble 1
level 16 Tempest: CHA+1
level 17 Tempest:
Tumble 1
level 18 Tempest: Great Cleave
level 19 Tempest:
Tumble 1
level 20 Tempest:
level 21 Tempest: Great Charisma
Tumble 1
level 22 Marshal:
Persuade 9
level 23 Marshal: Epic Weapon Focus, Demand Fortitude(minor)
Persuade 1, Tumble 1
level 24 Marshal: CHA+1 Great Charisma II
Persuade 1
level 25 Marshal:
Persuade 1, Tumble 1
level 26 Marshal: Epic Prowess
Persuade 1
level 27 Marshal: Great CHA III
Persuade 1
level 28 Marshal: CON+1, Epic Leadership (need 25 CHA)
level 29 Marshal: Legendary Commander (need 30 Persuade)
Tumble 2
level 30 Marshal: Great Str I
level 31 Marshal:
level 32 Marshal: STR+1
level 33 Ranger: Great Dexterity
Heal 3, Search 25, Tumble 2, Craft Armor 7, Craft Weapon 7, Parry 5
level 34 Marshal: Force of Will
level 35 Marshal: Resillant Troops(Major)
Spot 4, Tumble 1
level 36 Marshal: Toughness
Discipline 2
level 37 Marshal:
Lore 4, Tumble 1
level 38 Marshal : Motivate Wisdom(minor)
Lore 5
level 39 Marshal: Great Charisma IV
Heal 1, Lore 3
level 40 Marshal : DEX+1
Intimidate 5
Final Stats:
STR: 16
DEX: 16
CON: 12
INT: 10
WIS: 12
CHA: 26
Base Attack 28
(no auras active)
Longsword/Longsword
main hand +33/+28/+23/+18
off hand +33/+28
Longsword/Shortsword
main hand +35/+30/+25/+20
off hand +32/+27
Using a light off-hand averages out to +1 attack point per swing per round , (epic) weapon focus makes up for the non light off-hand in longsword/longsword set-up
Saves
Fort: 26
Reflex: 19
Will: 20
AC: 20
Pro's:
Can grant 1 round haste 6 times a day to all allies, can grant DR 5/-, or +5 DMG, ATT, AC, or universal saving throw bonus, also to all allies and for an infinite amount of time('til death or you turn it off) . Can grant +8 to any one saving throw, or can grant +8 to DEX or WIS based skill checks(heal, hide, listen, move silently, parry, spot, and tumble)
Con's:
I refer you 9 lines up to her AC, yeah.... not gonna be dodging much. Not particularly skilled either, Marshal has a pretty poor list of class skills and tumble is a CC skill for all 3 classes. Level 19-23 Cohort will be capped at level 17