I have been playing the Healer class for some time now and was struck by the fact that the Healer has never developed a spell to prevent infection, poison, or Petrification. Since an Ounce of Prevention is worth a Pound of Cure and all that.
Disease Ward
Healer 1
Innate 1
Grants immunity to Disease for 1/hour level
Poison Ward
Healer 1
Innate 1
Grants Immunity to Disease for 1/hour level
Petrification Ward
Healer 2/ wizard 1
Innate 1
Grants Immunity to Petrification for 1/hour level