Eternal Divine Gladiator II (Gladiator Lich aka “Glich”)
“I am similar to my brutish cousin, except I attack more”
Naztharune Rakshasa, True Neutral, FS 8 / Ho 22 / L10
Stats: Base [Race+Mods+Lich]
Str: 17 [ 30 ]
Dex: 15 [ 26 ]
Con: 9 [ 34 ]
Int: 10 [ 24 ]
Wis: 8 [ 18 ]
Cha: 14 [ 28 ]
AB Stack: BAB +26, Str +10 (+16 Max Str), TWF -4, WFoc +1 = +33 (+39 Max Str)
Cleric AB buffs (18): Div. Favor +5, Div Power +4, B-tide +2, Recitation +2, Ray of Hope +2, Bless +1, Aid +1, Prayer +1
TWF AB: 51 Base (33+18); 57 Max Str
Single WF AB: 55 Base; 61 Max Str
Deadeye Sense (epic spell): (+20)
TWF: 71 Base, 77 Max Str
Single WF: 75 Base, 81 Max Str
True-Strike (item): (+20)
TWF: 91 Base, 97 Max Str
Single WF: 95 Base, 101 Max Str
Misc. AB buff: Masochism (+X), enhancements (+Y)
Naked AC Stack: 10 + 5 (Natural, race) + 5 (Natural, lich) +8 (14 Max) Dex +20 Epic Mage Armor (Armor) +18 (20 Max) EDiv Shield (Shield) +4 (Tumble) = 70 (78 Max Dex, Cha)
Pro’s: 8 att / round, 9 / rnd hasted, +18 (+20 Max) Epic Div Might damage, medium-high Dev Crit DC 40 / 46 Max Str, immune to nearly all spells/powers, extreme lich DR 30/+20, 15/+1 racial DR, immune to cold, elec + Elem Immunity spell, DR 20 to acid, fire, sonic + additional 10/- to acid, 8+ Soul gems (DC 45 Fort v. Death, no SR! Evil align shift), lich touch (10d6 +20 Magical dam! DC =45 v. Perma-Paralysis, then Coup de Grace DC ~ 10 + damage [auto-crit]) when buffs are gone, 5 base epic spells, 6d6 Sneak Attack from HIPS and Wander Unseen, 8 hp / round regen (6 Fast Heal +1 lich +1 Trans Vitality) + Extended Regen (6 / rnd) + Ext Monst Regen (3 / rnd) + Lay Hands for 198 (330 Max), Improved Evasion, Shadow Jump, Uncanny Dodge, high hp (760, 1000 Max Con), L34 caster, medium high bonus spells, no smites, 61 SR for spells/powers that affect demiliches, unlimited Greater Undead summoning & Animate Deads, Necro focus (lich).
Cons: very low spell DC’s, no domain spells (Creeping Doom [sniffle])
Spells chosen:
L1 (6): Bless, Conviction, Divine Favor, Endure Elem, Lesser Shivering Touch, Ray of Hope
L2 (6): Aid, Animal Power, Bull’s Str, Eagle’s Splendor, Neg Energy Ray, Summon Undead II
L3 (6): Flesh Rip, Masochism, Prayer, Ring of Blades, Shiv Touch, Unliving weapon
L4 (6): Abyssal Might, Div Power, Hammer o’ Gods, Lower SR, Recitation, Summon Undead IV
L5 (6): B-tide, Fire in the Blood, Flame Strike, Monst Regen, Righteous Might, Summon Undead V
L6 (6): Celestial Blood, Energy Immunity, Gr. Sanctuary, Harm, Heal, Undeath to Death
L7 (6): Destruction, Energy Ebb, Gr. Restoration, Regenerate, Resurrection, Summon Crit VII
L8 (5): Aura v. Alignment, Firestorm, Mass Heal, Mass Inflict Crit Wounds, Summon Crit VIII
L9 (4): Gate, Plague of Undead, Storm of Vengeance, Summon Crit IX
Strictly level 40 build. Save Skills, except as noted.
1 FS1: Extend Spell
2 FS2
3 FS3: Power Attack, Wep Focus: Scim (bonus)
4 FS4: Strength mod (1) [22]
5 FS5: (FS 5) Elem Resist 10/- acid
6 FS6: Cleave
7 FS7: + 5 Disc, +5 Lore, +5 S-craft
8 FS8: Strength mod (2) [23]
9 Ho1: Gr. Cleave
10 Ho2: (FS 8 / Ho 2)
11 Ho3: TWF (bonus)
12 Ho4: Strength mod (3) [24], Divine Might
13 Ho5: Divine Shield (bonus)
14 Ho6
15 Ho7: (FS 8 / Ho 7): Imp Crit, Ambi-Dex (bonus)
16 Ho8: Strength mod (4) [25]
17 Ho9: Imp TWF (bonus)
18 Ho10: Craft Wondrous Item
19 Lich 1: Lich mod: Int +2 [16]
20 Lich 2: (FS 8 / Ho 10 / L2) Strength mod (5) [26]
21 Ho11: Two Wep-Rend
22 Ho12
23 Ho13: Over Crit: Scim (bonus)
24 Lich 3: Strength mod (6) [27], +22 Lore, +22 S-craft, Epic Spells, Lich Wis mod +2 [10], Cast Trans Vitality +5 Con [22]
25 Lich 4: (FS 8 / Ho 13 / L4) Lich mods: Cha +2 [20], Con +12 [34]
26 Lich 5: Lich mods: Int +1 [17], Wis +1 [11], Cha +1 [21]
27 Lich 6: Greater TWF, Lich mods: Int +1 [18], Wis +1 [12], Cha +1 [22]
28 Lich 7: Strength mod (7) [28], Lich mods: Int +2 [20], Wis +2 [14], Cha +2 [24]
29 Lich 8: Lich mods: Int +1 [21], Wis +1 [15], Cha +1 [25]
30 Lich 9: (FS 8 / Ho 13 / L9), Perf TWF, Lich mods: Int +1 [22], Wis +1 [16], Cha +1 [26]
31 Ho14
32 Ho15: Strength mod (8) [29]
33 Ho16: Fast Heal I, Epic Div Might (bonus)
34 Ho17
35 Ho18 (FS 8 / Ho 18 / L9)
36 Ho19: Strength mod (9) [30], Prac Caster, Epic Div Shield (bonus)
37 Ho20
38 Ho21
39 Ho22: Disc +42, Fast Heal II, Dev. Crit: Scim (bonus)
40 Lich 10 (FS 8 / Ho 22 / L10): Dex mod (10) [26], Conc +43, Lore +16, Tumble: +21, S-Craft +16, Your choice +17, Lich mods: Int +2 [24], Wis +2 [18], Cha +2 [28]
Conc: 43, Discipline: 42, Lore: 43, S-craft: 43, Tumble: 21, Your choice: 17
Notes:
1) Chose Acid for Fav Soul immunity because Mestil’s Acid Sheath is (d6 + 2 / caster Lev) per strike
2) Used ModWIS, ModINT, ModCHA 10 for lich abilities – becoming a lich is a one way trip.
3) Con must be modified by console (DebugMode=1, then ModCON 5 at L21, ModCON 12 at L22) to access Fast Heals
4) Cha must be modified by console (DebugMode=1, ModCha 8 at L30) to access EDM, EDS chains
5) TWRend chosen over EDR I, Armor Skin, as the build does not lack defense. TWRend gives an extra d6 + 1.5 Str mod (15 to 24) + weapon enhancements (~ +10 HotU max) if both weapons hit the same opp in one round.
6) Chose Fast Heal chain over Epic Damage Redux (EDR) because EDR is available from items
7) Prac Cast could be swapped out for another Fast Heal, if you aren’t much for casters
8) Summon Undead chains are worthless due to unlimited undead creation / summon. Be sure to avoid.
9) In order to stay Neutral after Soul gem use, use the NWN Alignment Manager (aka NAM):
http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=7206 - Files10) Copy extracted gn* files to the override directory
11) ~, then DebugMode=1; dm_spawnitem gnam_1; pick up the spawned item
12) DebugMode=0; Use NAM; if it doesn’t work, ~ dm_runscript gnam_1_manually