I've tried asking this in the NWN Forums already, but I haven't found an efficient answer for this yet:
I am currently trying to fix the issue of NWN-specific loot spawning on enemies when they die (Books, Maps, etc.). I have a pseudo-method of getting this to work at least per area (junk chest script, put all junk chests in one inaccessible area and link them to each specific area), but I am hoping to see if there's some sort of method to get it to work throughout an entire module? Is this possible, or will I need to simply do this for each area individually? I'm trying to set this up so that I don't have to make multiple objects on the screen at one time.
- Burin