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Author Topic: Reselecting powers  (Read 6210 times)

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July 02, 2010, 06:12:29 AM

Hi!
Finally set up all the stuff needed for my PW.

But when i tried creating psionic characters(ConcoCC works like a charm), after selecting my powers i noticed something's bad.
I took the power "Skate" with my Psyhic Warrior but in my radial it's called "Widen Skate".
But the worst part is, when i log out and then log in, i must reselect my powers BUT i cannot select the same one, because it isn't taken away. So at Lvl 1 after the second login i have two powers instead of one! And both powers are "Widen" for some reason.
Could reproduce it with Wilder, haven't tested with anything else.

First i thought something wipes the skin, but that would take away the previous powers, no?

PRC 3.3H + CEP
We are the result of your laws.
We are the result of your democracy.
We are the result of your corruption.


July 02, 2010, 07:59:58 AM
Reply #1
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Quote from: Sorathul

Hi!
Finally set up all the stuff needed for my PW.

But when i tried creating psionic characters(ConcoCC works like a charm), after selecting my powers i noticed something's bad.
I took the power "Skate" with my Psyhic Warrior but in my radial it's called "Widen Skate".
But the worst part is, when i log out and then log in, i must reselect my powers BUT i cannot select the same one, because it isn't taken away. So at Lvl 1 after the second login i have two powers instead of one! And both powers are "Widen" for some reason.
Could reproduce it with Wilder, haven't tested with anything else.

First i thought something wipes the skin, but that would take away the previous powers, no?

PRC 3.3H + CEP


Are you sure it's 'Widen Skate' and not 'Wilder Skate'?
I've just tried Psychic Warrior in a module without CEP and it seemed to work OK. I had 'Psychic Warrior Skate' in subradial and no extra powers after re-login :/
I doubt CEP merge could cause this issue, but i will test it (i need to make PRC/CEP module first :P ). Do you use any other haks, merges?

Just to be sure, could you test Psychic Warrior with PRC-only module?


July 03, 2010, 06:49:19 AM
Reply #2

Tried with the ++PRC Char generator, but seems it has some problems with the SQLite Database, because ConvoCC failed at selecting Gender.
So I returned to my own module.
Precached things and recomplied all scripts again.
Now the powers show the correct names like "Psychic warrior Skate", but after relog, i still have to reselect my powers. But it seems only the power that you get at level 1.
I leveled my character to lvl 2, selected the 2 additional powers, and after relog i only had to choose 1 power.

And yes. I use additional content, but mainly some modified PRC files like classes.2da, and races. (changing playable 1 to 0 in most cases)
And a few cls_pres_x.
I have 4 scripts that launch on cliententer and on leave, so i guess there's the problem somewhere, i just don't know where.
It seems it doesn't wipe the whole skin, just a part of it, but how's that possible?
We are the result of your laws.
We are the result of your democracy.
We are the result of your corruption.


July 04, 2010, 12:42:38 PM
Reply #3

I'm not having this problem with my server or the default OC.
HEATSTROKE


July 04, 2010, 02:43:40 PM
Reply #4

I would try testing without the D2A edits and/or wiping the database files in your database folder.


July 04, 2010, 03:47:48 PM
Reply #5

Quote from: KenquinnTheInsaneOne

I would try testing without the D2A edits and/or wiping the database files in your database folder.


Also, make sure your override doesn't have any conflicting files.
HEATSTROKE


July 05, 2010, 04:40:30 PM
Reply #6

Still no luck.
Turned Debug on, maybe there's something useful in it:

Code: [Select]

[Mon Jul 05 22:23:17] prc_restwpnsize running, event: 0
[Mon Jul 05 22:23:17] prc_restwpnsize: Adding eventhooks
[Mon Jul 05 22:23:17] Running Prc_templates
[Mon Jul 05 22:23:17] prc_inc_sneak: Rogue Sneak Dice: 0
[Mon Jul 05 22:23:17] prc_inc_sneak: Blackguard Sneak Dice: 0
[Mon Jul 05 22:23:17] prc_metamagic running
[Mon Jul 05 22:23:17] prc_metamagic: New spellbook system disabled.
[Mon Jul 05 22:23:17] prc_bab_caller: restoring base attack bonus of Dick Mendt
[Mon Jul 05 22:23:17] prc_restwpnsize running, event: 11
[Mon Jul 05 22:23:17] prc_restwpnsize - OnEquip
[Mon Jul 05 22:23:17] SLS :print /FirstName;print ' ';print /LastName;
[Mon Jul 05 22:23:17] SCRIPT >: %LETOTEST = q{D:/Games/NeverwinterNight/servervault/Havricsko/dickmendt.bic}; print /FirstName;print ' ';print /LastName;close %LETOTEST;
[Mon Jul 05 22:23:17] SCRIPT <: Dick Mendt
[Mon Jul 05 22:23:17] **** nPCStatus: 2
[Mon Jul 05 22:23:17] **** nPCStatus: 2
[Mon Jul 05 22:23:17] Clearing class flags
[Mon Jul 05 22:23:17] Psionics power level Prereq Variable 1: 0
[Mon Jul 05 22:23:17] Psionics power level Prereq Variable 2: 0
[Mon Jul 05 22:23:17] prc_inc_sneak: Rogue Sneak Dice: 0
[Mon Jul 05 22:23:17] prc_inc_sneak: Blackguard Sneak Dice: 0
[Mon Jul 05 22:23:17] prc_inc_sneak: Assassin Sneak Dice: 0
[Mon Jul 05 22:23:17] prc_inc_sneak: Epic Sneak Dice: 0
[Mon Jul 05 22:23:17] prc_inc_sneak: Rogue Sneak Dice: 0
[Mon Jul 05 22:23:17] prc_inc_sneak: Blackguard Sneak Dice: 0
[Mon Jul 05 22:23:17] prc_inc_sneak: Assassin Sneak Dice: 0
[Mon Jul 05 22:23:17] prc_inc_sneak: Epic Sneak Dice: 0
[Mon Jul 05 22:23:17] Failed to get Invoker level for creature 'Dick Mendt' - '18' - '' - 7ffffffa, using first class slot
[Mon Jul 05 22:23:17] Failed to get Invoker level for creature 'Dick Mendt' - '18' - '' - 7ffffffa, using first class slot
[Mon Jul 05 22:23:17] prc_restwpnsize running, event: 0
[Mon Jul 05 22:23:17] prc_restwpnsize: Adding eventhooks
[Mon Jul 05 22:23:17] Running Prc_templates
[Mon Jul 05 22:23:17] prc_inc_sneak: Rogue Sneak Dice: 0
[Mon Jul 05 22:23:17] prc_inc_sneak: Blackguard Sneak Dice: 0
[Mon Jul 05 22:23:17] prc_metamagic running
[Mon Jul 05 22:23:17] prc_metamagic: New spellbook system disabled.
[Mon Jul 05 22:23:17] prc_bab_caller: restoring base attack bonus of Dick Mendt
[Mon Jul 05 22:23:17] Deleting composite bonus list 'PRC_ComAttBon' on 'Dick Mendt' - '18' - '' - 7ffffffa
[Mon Jul 05 22:23:17] Deleting composite bonus list 'PRC_CBon' on 'base_prc_skin' - 'base_prc_skin' - 'base_prc_skin' - 80b2
[Mon Jul 05 22:23:17] Deleting bonus marker 'Combat_Mani'
[Mon Jul 05 22:23:17] GetSpellslotLevel(1, Dick Mendt) = 0
[Mon Jul 05 22:23:17] GetSpellslotLevel(9, Dick Mendt) = 0
[Mon Jul 05 22:23:17] GetSpellslotLevel(224, Dick Mendt) = 0
[Mon Jul 05 22:23:17] GetSpellslotLevel(225, Dick Mendt) = 0
[Mon Jul 05 22:23:17] GetSpellslotLevel(188, Dick Mendt) = 0
[Mon Jul 05 22:23:17] GetSpellslotLevel(237, Dick Mendt) = 0
[Mon Jul 05 22:23:17] GetSpellslotLevel(187, Dick Mendt) = 0
[Mon Jul 05 22:23:17] GetSpellslotLevel(61, Dick Mendt) = 0
[Mon Jul 05 22:23:17] GetSpellslotLevel(62, Dick Mendt) = 0
[Mon Jul 05 22:23:17] GetSpellslotLevel(157, Dick Mendt) = 0
[Mon Jul 05 22:23:17] GetSpellslotLevel(206, Dick Mendt) = 0
[Mon Jul 05 22:23:17] GetSpellslotLevel(93, Dick Mendt) = 0
[Mon Jul 05 22:23:17] GetSpellslotLevel(190, Dick Mendt) = 0
[Mon Jul 05 22:23:17] GetSpellslotLevel(79, Dick Mendt) = 0
[Mon Jul 05 22:23:17] StartDynamicConversation(): Starting new dynamic conversation, parameters:
sConversationScript = 'psi_powconv'
oPC = 'Dick Mendt' - '18' - '' - 7ffffffa
nAllowExit = DYNCONV_EXIT_NOT_ALLOWED
bAllowAbort = False
bForceStart = True
oConverseWith = 'Dick Mendt' - '18' - '' - 7ffffffa

[Mon Jul 05 22:23:18] GetSpellslotLevel(1, Dick Mendt) = 0
[Mon Jul 05 22:23:18] GetSpellslotLevel(9, Dick Mendt) = 0
[Mon Jul 05 22:23:18] GetSpellslotLevel(224, Dick Mendt) = 0
[Mon Jul 05 22:23:18] GetSpellslotLevel(225, Dick Mendt) = 0
[Mon Jul 05 22:23:18] GetSpellslotLevel(188, Dick Mendt) = 0
[Mon Jul 05 22:23:18] GetSpellslotLevel(237, Dick Mendt) = 0
[Mon Jul 05 22:23:18] GetSpellslotLevel(187, Dick Mendt) = 0
[Mon Jul 05 22:23:18] GetSpellslotLevel(61, Dick Mendt) = 0
[Mon Jul 05 22:23:18] GetSpellslotLevel(62, Dick Mendt) = 0
[Mon Jul 05 22:23:18] GetSpellslotLevel(157, Dick Mendt) = 0
[Mon Jul 05 22:23:18] GetSpellslotLevel(206, Dick Mendt) = 0
[Mon Jul 05 22:23:18] GetSpellslotLevel(93, Dick Mendt) = 0
[Mon Jul 05 22:23:18] GetSpellslotLevel(190, Dick Mendt) = 0
[Mon Jul 05 22:23:18] GetSpellslotLevel(79, Dick Mendt) = 0
[Mon Jul 05 22:23:18] StartDynamicConversation(): Starting new dynamic conversation, parameters:
sConversationScript = 'psi_powconv'
oPC = 'Dick Mendt' - '18' - '' - 7ffffffa
nAllowExit = DYNCONV_EXIT_NOT_ALLOWED
bAllowAbort = False
bForceStart = True
oConverseWith = 'Dick Mendt' - '18' - '' - 7ffffffa

[Mon Jul 05 22:23:46] psi_powconv: Running setup stage for stage 0
[Mon Jul 05 22:23:46] psi_powconv: Stage was not set up already
[Mon Jul 05 22:23:46] psi_powconv: Building level selection
[Mon Jul 05 22:25:58] psi_powconv: Handling PC response, stage = 0; nChoice = 1; choice text = 'Level 1'
[Mon Jul 05 22:25:58] psi_powconv: Level selected
[Mon Jul 05 22:25:58] psi_powconv: New stage: 1
[Mon Jul 05 22:25:58] psi_powconv: Running setup stage for stage 1
[Mon Jul 05 22:25:58] psi_powconv: Stage was not set up already
[Mon Jul 05 22:25:58] psi_powconv: Building power selection
[Mon Jul 05 22:26:01] psi_powconv: Handling PC response, stage = 1; nChoice = 6; choice text = 'Crystal Shard'
[Mon Jul 05 22:26:01] psi_powconv: Entering power confirmation
[Mon Jul 05 22:26:01] psi_powconv: New stage: 2
[Mon Jul 05 22:26:01] psi_powconv: Running setup stage for stage 2
[Mon Jul 05 22:26:01] psi_powconv: Stage was not set up already
[Mon Jul 05 22:26:01] psi_powconv: Building selection confirmation
[Mon Jul 05 22:26:02] psi_powconv: Handling PC response, stage = 2; nChoice = 1; choice text = 'Yes'
[Mon Jul 05 22:26:02] psi_powconv: Handling power confirmation
[Mon Jul 05 22:26:02] psi_powconv: Adding power
[Mon Jul 05 22:26:02] PRCItemPropertyBonusFeat() : Cache object PRC_IPBF_12253 is not valid, creating
[Mon Jul 05 22:26:02] PRCItemPropertyBonusFeat() : Itemproperty was not present on cache object, adding
[Mon Jul 05 22:26:02] psi_powconv: New stage: 1
[Mon Jul 05 22:26:02] psi_powconv: Running setup stage for stage 1
[Mon Jul 05 22:26:02] psi_powconv: Stage was not set up already
[Mon Jul 05 22:26:02] psi_powconv: Building power selection
[Mon Jul 05 22:26:03] psi_powconv: Handling PC response, stage = 1; nChoice = -1; choice text = 'Return to power level selection.'
[Mon Jul 05 22:26:03] psi_powconv: Returning to level selection
[Mon Jul 05 22:26:03] psi_powconv: New stage: 0
[Mon Jul 05 22:26:03] psi_powconv: Running setup stage for stage 0
[Mon Jul 05 22:26:03] psi_powconv: Stage was not set up already
[Mon Jul 05 22:26:03] psi_powconv: Building level selection
[Mon Jul 05 22:26:04] psi_powconv: Handling PC response, stage = 0; nChoice = 1; choice text = 'Level 1'
[Mon Jul 05 22:26:04] psi_powconv: Level selected
[Mon Jul 05 22:26:04] psi_powconv: New stage: 1
[Mon Jul 05 22:26:04] psi_powconv: Running setup stage for stage 1
[Mon Jul 05 22:26:04] psi_powconv: Stage was not set up already
[Mon Jul 05 22:26:04] psi_powconv: Building power selection
[Mon Jul 05 22:26:05] psi_powconv: Handling PC response, stage = 1; nChoice = 7; choice text = 'Daze, Psionic'
[Mon Jul 05 22:26:05] psi_powconv: Entering power confirmation
[Mon Jul 05 22:26:05] psi_powconv: New stage: 2
[Mon Jul 05 22:26:05] psi_powconv: Running setup stage for stage 2
[Mon Jul 05 22:26:05] psi_powconv: Stage was not set up already
[Mon Jul 05 22:26:05] psi_powconv: Building selection confirmation
[Mon Jul 05 22:26:06] psi_powconv: Handling PC response, stage = 2; nChoice = 1; choice text = 'Yes'
[Mon Jul 05 22:26:06] psi_powconv: Handling power confirmation
[Mon Jul 05 22:26:06] psi_powconv: Adding power
[Mon Jul 05 22:26:06] PRCItemPropertyBonusFeat() : Cache object PRC_IPBF_12254 is not valid, creating
[Mon Jul 05 22:26:06] PRCItemPropertyBonusFeat() : Itemproperty was not present on cache object, adding
[Mon Jul 05 22:26:06] psi_powconv: New stage: 3
[Mon Jul 05 22:26:06] psi_powconv: Running setup stage for stage 3
[Mon Jul 05 22:26:06] psi_powconv: Stage was not set up already
[Mon Jul 05 22:26:06] psi_powconv: Building finish note
[Mon Jul 05 22:26:06] AllowExit():
nNewValue = DYNCONV_EXIT_ALLOWED_SHOW_CHOICE
bChangeExitTokenText = False
oPC = 'Dick Mendt' - '18' - '' - 7ffffffa

[Mon Jul 05 22:26:06] psi_powconv: Running exit handler
[Mon Jul 05 22:26:06] _DynConvInternal_ExitedConvo(): Fully exited conversation
[Mon Jul 05 22:26:07] prc_restwpnsize running, event: 0
[Mon Jul 05 22:26:07] prc_restwpnsize: Adding eventhooks
[Mon Jul 05 22:26:07] Running Prc_templates
[Mon Jul 05 22:26:07] Storing the composite name 'Combat_Mani' for later deletion
[Mon Jul 05 22:26:07] prc_speed: NewSpeed = 26; OldSpeed = 30; SpeedChange =       -0.133333325
[Mon Jul 05 22:26:07] GetMovementRate() = 0
[Mon Jul 05 22:26:07] prc_speed: Applying an decrease in speed: 13
[Mon Jul 05 22:26:07] prc_inc_sneak: Rogue Sneak Dice: 0
[Mon Jul 05 22:26:07] prc_inc_sneak: Blackguard Sneak Dice: 0
[Mon Jul 05 22:26:07] prc_metamagic running
[Mon Jul 05 22:26:07] prc_metamagic: New spellbook system disabled.
[Mon Jul 05 22:26:07] prc_bab_caller: restoring base attack bonus of Dick Mendt
[Mon Jul 05 22:26:08] GetSpellslotLevel(1, Dick Mendt) = 0
[Mon Jul 05 22:26:08] GetSpellslotLevel(9, Dick Mendt) = 0
[Mon Jul 05 22:26:08] GetSpellslotLevel(224, Dick Mendt) = 0
[Mon Jul 05 22:26:08] GetSpellslotLevel(225, Dick Mendt) = 0
[Mon Jul 05 22:26:08] GetSpellslotLevel(188, Dick Mendt) = 0
[Mon Jul 05 22:26:08] GetSpellslotLevel(237, Dick Mendt) = 0
[Mon Jul 05 22:26:08] GetSpellslotLevel(187, Dick Mendt) = 0
[Mon Jul 05 22:26:08] GetSpellslotLevel(61, Dick Mendt) = 0
[Mon Jul 05 22:26:08] GetSpellslotLevel(62, Dick Mendt) = 0
[Mon Jul 05 22:26:08] GetSpellslotLevel(157, Dick Mendt) = 0
[Mon Jul 05 22:26:08] GetSpellslotLevel(206, Dick Mendt) = 0
[Mon Jul 05 22:26:08] GetSpellslotLevel(93, Dick Mendt) = 0
[Mon Jul 05 22:26:08] GetSpellslotLevel(190, Dick Mendt) = 0
[Mon Jul 05 22:26:08] GetSpellslotLevel(79, Dick Mendt) = 0
[Mon Jul 05 22:27:26] prc_restwpnsize running, event: 0
[Mon Jul 05 22:27:26] prc_restwpnsize: Adding eventhooks
[Mon Jul 05 22:27:26] Running Prc_templates
[Mon Jul 05 22:27:26] prc_inc_sneak: Rogue Sneak Dice: 0
[Mon Jul 05 22:27:26] prc_inc_sneak: Blackguard Sneak Dice: 0
[Mon Jul 05 22:27:26] prc_metamagic running
[Mon Jul 05 22:27:26] prc_metamagic: New spellbook system disabled.
[Mon Jul 05 22:27:26] prc_bab_caller: restoring base attack bonus of Dick Mendt
[Mon Jul 05 22:27:27] GetSpellslotLevel(1, Dick Mendt) = 0
[Mon Jul 05 22:27:27] GetSpellslotLevel(9, Dick Mendt) = 0
[Mon Jul 05 22:27:27] GetSpellslotLevel(224, Dick Mendt) = 0
[Mon Jul 05 22:27:27] GetSpellslotLevel(225, Dick Mendt) = 0
[Mon Jul 05 22:27:27] GetSpellslotLevel(188, Dick Mendt) = 0
[Mon Jul 05 22:27:27] GetSpellslotLevel(237, Dick Mendt) = 0
[Mon Jul 05 22:27:27] GetSpellslotLevel(187, Dick Mendt) = 0
[Mon Jul 05 22:27:27] GetSpellslotLevel(61, Dick Mendt) = 0
[Mon Jul 05 22:27:27] GetSpellslotLevel(62, Dick Mendt) = 0
[Mon Jul 05 22:27:27] GetSpellslotLevel(157, Dick Mendt) = 0
[Mon Jul 05 22:27:27] GetSpellslotLevel(206, Dick Mendt) = 0
[Mon Jul 05 22:27:27] GetSpellslotLevel(93, Dick Mendt) = 0
[Mon Jul 05 22:27:27] GetSpellslotLevel(190, Dick Mendt) = 0
[Mon Jul 05 22:27:27] GetSpellslotLevel(79, Dick Mendt) = 0
[Mon Jul 05 22:28:32] prc_restwpnsize running, event: 0
[Mon Jul 05 22:28:32] prc_restwpnsize: Adding eventhooks
[Mon Jul 05 22:28:32] Running Prc_templates
[Mon Jul 05 22:28:32] prc_inc_sneak: Rogue Sneak Dice: 0
[Mon Jul 05 22:28:32] prc_inc_sneak: Blackguard Sneak Dice: 0
[Mon Jul 05 22:28:32] prc_metamagic running
[Mon Jul 05 22:28:32] prc_metamagic: New spellbook system disabled.
[Mon Jul 05 22:28:32] prc_bab_caller: restoring base attack bonus of Dick Mendt
[Mon Jul 05 22:28:35] GetSpellslotLevel(1, Dick Mendt) = 0
[Mon Jul 05 22:28:35] GetSpellslotLevel(9, Dick Mendt) = 0
[Mon Jul 05 22:28:35] GetSpellslotLevel(224, Dick Mendt) = 0
[Mon Jul 05 22:28:35] GetSpellslotLevel(225, Dick Mendt) = 0
[Mon Jul 05 22:28:35] GetSpellslotLevel(188, Dick Mendt) = 0
[Mon Jul 05 22:28:35] GetSpellslotLevel(237, Dick Mendt) = 0
[Mon Jul 05 22:28:35] GetSpellslotLevel(187, Dick Mendt) = 0
[Mon Jul 05 22:28:35] GetSpellslotLevel(61, Dick Mendt) = 0
[Mon Jul 05 22:28:35] GetSpellslotLevel(62, Dick Mendt) = 0
[Mon Jul 05 22:28:35] GetSpellslotLevel(157, Dick Mendt) = 0
[Mon Jul 05 22:28:35] GetSpellslotLevel(206, Dick Mendt) = 0
[Mon Jul 05 22:28:35] GetSpellslotLevel(93, Dick Mendt) = 0
[Mon Jul 05 22:28:35] GetSpellslotLevel(190, Dick Mendt) = 0
[Mon Jul 05 22:28:35] GetSpellslotLevel(79, Dick Mendt) = 0
[Mon Jul 05 22:28:51] Havricsko Left as a Player (0 players left)
[Mon Jul 05 22:29:28] Server Shutting Down

Sorry for the long post.
« Last Edit: July 05, 2010, 04:41:05 PM by Sorathul »
We are the result of your laws.
We are the result of your democracy.
We are the result of your corruption.


July 06, 2010, 12:29:50 PM
Reply #7

I've stripped my module bare.
Removed everything, except PRC and CEP.
Deleted the Database and precached things again. Even CCC has no problems.
But still no luck...

Few more details:
- conversation comes up when PC enters the module, or when PC rests
- tried Warmage and it has no spells remaining, no matter if i rest or not, and the spells sometimes disappear from the bar
Edit:
It's the same with Hexblade, spell selection pops up when sleeping or logging in, and no spells remaining. Guess it's the same with all of the classes that use PRC spellbooks. Debug gave me an error with Hexblade:
Code: [Select]
ERROR: NewSpellbookSpell: NewSpellbookMem_61 array does not exist

I've read here that others had similar problems. But I'm not using custom haks, and the cep and prc haks are in as they should.(including the merge)

Will try downloading all stuff again.
« Last Edit: July 06, 2010, 03:42:15 PM by Sorathul »
We are the result of your laws.
We are the result of your democracy.
We are the result of your corruption.


July 06, 2010, 05:55:00 PM
Reply #8
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Could you please try your module with only PRC installed? (BTW which module is that? "Pretty Good Char Creator v43" or something else?)

I've been testing some new spells on Warmage and i didn't noticed anything strange - even Advanced Learning works as it should.

The script responsible for adding new spells to PRC classes is prc_amagsys_gain.nss. Still not a clue why is it acting like that. Have you changed cls_spell_*.2da or cls_spbk_*.2da files by any chance?

Sorry for not being very helpful with that :(
« Last Edit: July 06, 2010, 05:55:32 PM by xwarren »


July 07, 2010, 12:05:19 AM
Reply #9

Quote from: xwarren

Could you please try your module with only PRC installed? (BTW which module is that? "Pretty Good Char Creator v43" or something else?)


With only PRC installed, there are no problems.

Quote

The script responsible for adding new spells to PRC classes is prc_amagsys_gain.nss. Still not a clue why is it acting like that. Have you changed cls_spell_*.2da or cls_spbk_*.2da files by any chance?


Nope.

Edit:
Downloaded Cep 2.3, latest PRC, and the prccep2 merge again, but it didn't help.
I've checked the prc_amagsys_gain.nss and it seems to be in order. The psiconvo should come up only, if i don't have the required number of powers. But in this case, it seems i never have enough, and I keep getting new ones until there's nothing left, and get stuck.
I'm running out of options.
« Last Edit: July 07, 2010, 01:35:06 AM by Sorathul »
We are the result of your laws.
We are the result of your democracy.
We are the result of your corruption.


July 07, 2010, 09:15:44 AM
Reply #10

Don't know if it helps, but with PRC 3.3g and CEP 2.2 this wasn't a problem. I updated to 3.3H, then it started this.
We are the result of your laws.
We are the result of your democracy.
We are the result of your corruption.


July 07, 2010, 10:27:17 AM
Reply #11

Success!
The problem was a bit complex.
First there was a script that bugged the system. Took care of that first.
The second was a bad baseitems.2da. (no idea where it came from, but it had like 700 rows, lol)
And the third was a bad prccep2 merge extract (thank you mr Zip, for making a 0 byte large file...).

Thanks for helping!

I have another (or new) problem though:
- With my Wilder i took a few levels of Hexblade. At Lvl 4 Hexblade i get to choose from a few spells, but where can i find them? There's no spells on the radials except those from Wilder, and all I can see is a Spellbook, but when i click it, it just opens an empty conversation.
We are the result of your laws.
We are the result of your democracy.
We are the result of your corruption.