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Author Topic: Script on player modify action queue  (Read 2391 times)

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August 20, 2010, 06:29:32 PM
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Is there any exceptionally good way of making an npc echo everything that a certain pc is doing, with minimal delay?
Specifically, movement (walking beside the pc, not behind, at least to a third party observer), fake spell casting, potion drinking, item usage or fake item usage.

Is there any good way to have a script be executed whenever a pc begins to cast a spell, moves towards an object/creature, attacks, etc?

I'm attempting to rework the mirror image spell so that it would be much more convincing to an observer.