Player Resource Consortium
Neverwinter Nights => Help => Topic started by: DM Heatstroke on February 06, 2012, 01:36:40 PM
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Hi all. Is there a way to make a creature turnable & destroyable but not controllable or subject to rebuke, under the PRC Turn Undead system?
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There is this feat:
Turning Immunity
Feat Type: Class Feat
Prerequisite: Baelnorn Level 4
Description: The baelnorn is immune to turning attempts by good or neutral clerics. If rebuked or commanded by an evil cleric, the baelnorn is instead turned or destroyed.
but I can't find the code for it, so chances are it's not implemented. I'll have to search some more...
With current code it would be quite easy to add turn/rebuke immunity.
Edit: Just making sure I understand you correctly. You would like to make a creature turnable/destroyable by good/neutral clerics, but immune to rebuke/command attepts of evil clerics, right? Or should rebuke/command also turn/destroy that creature (like in baelnorns feat)?
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Just making sure I understand you correctly. You would like to make a creature turnable/destroyable by good/neutral clerics, but immune to rebuke/command attepts of evil clerics, right?
Correct.
Immunity to Rebuking (Ex): The nature of the powerful curse that creates a cursed dead prevents it from being rebuked or controlled by clerics. However, a cursed dead can be turned or destroyed.
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That's easier than baelnorn's turning immunity. I'll add it.
Edit: Hehe. Templar has Create Undead spell :)
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That's easier than baelnorn's turning immunity. I'll add it.
Edit: Hehe. Templar has Create Undead spell :)
Awesome. And why is that funny?
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Along the same lines, is there a way to emulate this currently?
Turn Submission (Ex): Namechs have a weak link to the Gray. The undead is turned or rebuked as if it were 4 HD lower.
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Awesome. And why is that funny?
It's not funny. I thought Templar has only 3 spells at lvl 8 (two symbols and one divination) so Create Greater Undead would be welcome there, but I was wrong - those 3 spells are at lvl 7 :/
Along the same lines, is there a way to emulate this currently?
Turn Submission (Ex): Namechs have a weak link to the Gray. The undead is turned or rebuked as if it were 4 HD lower.
Sure, piece of cake.
Edit: I have modified turn undead scirpts - turning immunity, immunity to rebuking will only work for undead creatures. I hope this is OK. Still have to add entries in feat.2da.
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Edit: I have modified turn undead scirpts - turning immunity, immunity to rebuking will only work for undead creatures. I hope this is OK. Still have to add entries in feat.2da.
Would it be a PITA to make them work the same for Elementals & Outsiders or are those handled differently?
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Edit: I have modified turn undead scirpts - turning immunity, immunity to rebuking will only work for undead creatures. I hope this is OK. Still have to add entries in feat.2da.
Would it be a PITA to make them work the same for Elementals & Outsiders or are those handled differently?
No, but the script is getting a bit cluttered (GetIsTurnNotRebuke() is executed twice for each target etc). I'll have to figure out how to optimize it a bit.