Player Resource Consortium
Neverwinter Nights => General Discussion => Topic started by: Dark_Ansem on June 08, 2010, 03:50:58 PM
-
aside from the CEP, which I'm not sure I really want. what are the mods you recommend for enhancing our NWN1 experience that are compabile with the PRC? I mean every mod, not only new adventure modules!
I, for example, was thinking of getting Ioun Stones 3.0, but believe it is not compatible. is that correct?
and do you have any good texture/creature/AI PRC-compatible mod to recommend?
-
aside from the CEP, which I'm not sure I really want. what are the mods you recommend for enhancing our NWN1 experience that are compabile with the PRC? I mean every mod, not only new adventure modules!
I, for example, was thinking of getting Ioun Stones 3.0, but believe it is not compatible. is that correct?
and do you have any good texture/creature/AI PRC-compatible mod to recommend?
Creatures:
Any model / texture overrides will work fine. If they aren't overrides then you will be getting into 2da editing & such. ProjectQ is supposed to work well with the PRC & there is already a merge hak available for it as well as the CEP2.
Spawn Systems:
NESS doesn't work with the PRC on a module bigger than a few areas. BESIE seems to work fine as far as I've seen. AmanShadar's spawn system is a hot mess that I could never get to work properly with or without the PRC.
AI:
I haven't found an AI system that works well with the PRC yet. Even TonyK's awesome AI with the PRC patch doesn't seem to want to compile. However, the default Bioware AI seems to work ok & will fire (but not augument) the PRC spells & psionics.
-
I had never heard of the ProjectQ. I take it encompasses many mods like "Undead Reduz 2"
http://nwvault.ign.com/fms/Image.php?id=127294
, which is good. at least I believe so, I see the same demilich model.
is this one
http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=7848
of any good wth the PRC?
is there a Camera-mod you recommend?
-
I had never heard of the ProjectQ. I take it encompasses many mods like "Undead Reduz 2"
Nope. Look it up.
is this one
http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=7848
of any good wth the PRC?
The override version should be.
is there a Camera-mod you recommend?
The "*" button on the keypad has always worked fine for me.
-
are you sure? then their Demilich model is exactly the same!
http://www.qnwn.net/home/index.php?option=com_content&view=article&id=175&Itemid=133
http://nwvault.ign.com/fms/Image.php?id=127294
and camera mods should help in making it a bit bitter...
-
are you sure? then their Demilich model is exactly the same!
Last time I checked out ProjectQ, they didn't have those undead.
-
yet their screenshots show it. I'll have to register on the forums and ask about it.
no other PRC-compabile additions?
-
Six (sixesthrice) is Project Q team member, and yes those are his undead ;p
-
Six (sixesthrice) is Project Q team member, and yes those are his undead ;p
Like I said, last time I checked out ProjectQ, they only had the CODI stuff. I was incorrect.
-
that's good. because they definitely look better than the vanilla ones.
-
that's good. because they definitely look better than the vanilla ones.
Keep in mind when the vanilla ones were made (around 2001 more than likely), video cards couldn't push the number of polygons or the huge textures they can today.
Remember kids, you're playing a 9 year old game!
-
and it's still good! only Ocarina of Time managed to be as good!
-
I have used both Ness and AS spawns myself with success on huuuuuuuuge mods. though it sounds like your looking for a player perspective in which case theres a ton of reskins similar to those undead on the vault.
-
I have used both Ness
On huge PRC mods? Athas Reborn was 73Mb the first time I tried adding the PRC to it without totally rebuilding it.
All I got was TMIs from the default NESS after so many areas were imported back in. Too many DelayCommands is what was finally determined to be the problem. This was a 12 area module & the only custom code was NESS & the PRC.
I'd love to be able to use NESS again, along with the PRC.
I may try adding the PRC back into the 1.68 module again since xwarren has the 3.3h running as smooth as butter on my beta server.