Player Resource Consortium
Neverwinter Nights => Help => Topic started by: Hillyan84 on July 01, 2010, 01:19:05 PM
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If i modify a script of prc spells in the the prc spells hak, without changing the name of the script(in this way the files in the hak are the same of before), my players have to change their hak or it is enough that mine in the toolset is the one "modificed"?
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If i modify a script of prc spells in the the prc spells hak, without changing the name of the script(in this way the files in the hak are the same of before), my players have to change their hak or it is enough that mine in the toolset is the one "modificed"?
It's better to put it in your servers top hak. If you don't use a top hak then what you propose *should* work as scripts are only fired on the server.
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My big problem is the following:
when a player dies, he obtains the variable "death" to make the deat persistant, also over re-logging in and out.
My problems is that without modifying the spell resurrection, i can't get the player to lose the variable!!! The module on respawn script removes the variables when the player respawns but it does not happen when some other player cast resurrection on the dead friend.
Someone has ideas?????
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Are you using the PRCs persistent death system or a custom one? The PRC one should automatically change its switch as seen in the PRC Resurrection Spell Script (http://kenquinn.pastebin.com/PVbmz2wG)
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I try to use the speelhooking function
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I try to use the speelhooking function
It sounds like you use your own persistent death system. Why not just disabled yours and turn on the PRCs?
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I try to use the speelhooking function
It sounds like you use your own persistent death system. Why not just disabled yours and turn on the PRCs?
Seconded.