Player Resource Consortium
Neverwinter Nights => Other Features => Topic started by: minigrover on January 08, 2011, 05:57:58 AM
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I'm having a bit of trouble understanding something fairly.. elementary.
Many spells, invocations, etc. say that, in order for the target to survive or negate part of the effects, he must make a fortitude/will/reflex save. Sometimes the nature of the DC is explained, for example 1/2 caster level + wisdom modifier, or something similar.
Most of the time it is not. When the description simply says "enemy must make a will save, or become <effect>" and nothing else, what should I assume about the DC of this save? Is it Caster level? Caster's own will/fortitude/reflex? Charisma/Int/Dex/Wisdom modifier?
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I'm having a bit of trouble understanding something fairly.. elementary.
Many spells, invocations, etc. say that, in order for the target to survive or negate part of the effects, he must make a fortitude/will/reflex save. Sometimes the nature of the DC is explained, for example 1/2 caster level + wisdom modifier, or something similar.
Most of the time it is not. When the description simply says "enemy must make a will save, or become <effect>" and nothing else, what should I assume about the DC of this save? Is it Caster level? Caster's own will/fortitude/reflex? Charisma/Int/Dex/Wisdom modifier?
From the SRD:
[size=16]Saving Throw Difficulty Class[/size]
A saving throw against your spell has a DC of 10 + the level of the spell + your bonus for the relevant ability (Intelligence for a wizard, Charisma for a sorcerer or bard, or Wisdom for a cleric, druid, paladin, or ranger). A spell’s level can vary depending on your class. Always use the spell level applicable to your class.
Found it under Spell Descriptions (http://www.d20srd.org/srd/magicOverview/spellDescriptions.htm)
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Thanks. :)
It's funny, before the PRC I just took most of the technical details for granted. I got high level & high attributes, so spells just worked. It's the PRC that made me think a lot more about prestige classes, game mechanics, D&D lore.. I've even sought out source books to learn more about classes, feats and spells (even though they weren't always in the PRC, they're just interesting to read).