Player Resource Consortium
Neverwinter Nights => Base Classes => Topic started by: minigrover on January 08, 2011, 11:07:43 AM
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How many invocations do you end up getting for each invocation-tier, and how do the numbers progress as you level? I am guessing that the table used in NWN2 doesn't apply, since even the spells are different there.
I looked on the SRD for a invocation progression table of some kind, other sites too, but I couldn't find anything. I checked Complete Arcane too, but all I found out there is that the total number (may) be twelve. Nothing about progression. Can anyone tell me instead?
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How many invocations do you end up getting for each invocation-tier, and how do the numbers progress as you level? I am guessing that the table used in NWN2 doesn't apply, since even the spells are different there.
I looked on the SRD for a invocation progression table of some kind, other sites too, but I couldn't find anything. I checked Complete Arcane too, but all I found out there is that the total number (may) be twelve. Nothing about progression. Can anyone tell me instead?
At lvl 20th warlock knows 12 invocations. If he chooses to always learn invocations from the highest available level, he will end up like NWN2 warlock: 3 least, 3 lesser, 3 greater and 3 dark. However it is possible to choose invocations from all available levels, so in theory he could have 12 least invocations at that level.
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How many invocations do you end up getting for each invocation-tier, and how do the numbers progress as you level? I am guessing that the table used in NWN2 doesn't apply, since even the spells are different there.
I looked on the SRD for a invocation progression table of some kind, other sites too, but I couldn't find anything. I checked Complete Arcane too, but all I found out there is that the total number (may) be twelve. Nothing about progression. Can anyone tell me instead?
You can pick any invocation that you have the level to cast.
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Ninja'd!
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Cool, thanks. I noticed epic feats include extra invocation 'slots' also.
I much prefer this invocation list over the one they chose for NWN2. Warlocks felt more like funky spellcasters in that game. This is altogether darker. B)
Good job on emulating the PNP so well. :)
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I wanted to ask a question. Your emulation of PnP class abilities, maneuvers, invocations works via feats. I see how it may be difficult to remove a feat, but it seems to be possible (when you lose a level or more, you lose the feats too). I think I could swap out old maneuvers when I played Swordsage in SoU. Now I played original NWN with Warblade, and couldn't do it. So is the problem with Warlock's invocations - you can't swap out the older ones.
Is it possible to implement this feature? If yes, is it easy enough for total newbie to do it? ^^
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Warlocks don't seem to get access to Dark invocations at all without taking extra invocation feats. Even at lvl 20 the max lvl is greater.
Also, as Shalvan said it would be nice if choosing new invocations at re-leveling would be implemented.
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wrong , you get dark invocations starting level 16, you get 3 (at lvls 16, 18, 20).
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wrong , you get dark invocations starting level 16, you get 3 (at lvls 16, 18, 20).
That's the point, this doesn't work for several players on the server I am playing on and they do NOT get dark invocations unless they take extra invocation feats.
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That's the point, this doesn't work for several players on the server I am playing on and they do NOT get dark invocations unless they take extra invocation feats.
Im pretty sure that I didnt pick any extra invocations and I still got dark which means its not always the case. This was the last patch though.
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That's the point, this doesn't work for several players on the server I am playing on and they do NOT get dark invocations unless they take extra invocation feats.
Im pretty sure that I didnt pick any extra invocations and I still got dark which means its not always the case. This was the last patch though.
I leveled a character to 16 and got dark invocations, too, maybe it was somehow fixed in this version but their characters cannot even be re-leveled to fix that problem because the invocations remain.
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my idea, is either they changed the progression rate in their servers, or that char encountred a bug ... happend to me at some point in other versions (very rare and random), sometimes relevling settled things out.
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my idea, is either they changed the progression rate in their servers, or that char encountred a bug ... happend to me at some point in other versions (very rare and random), sometimes relevling settled things out.
Unless there is a switch that changes the progression, that cannot be it. Thus, it probably is a bug, which is why I posted about it here. I will make a warlock on the server to test it a bit, maybe it doesn't occur anymore.
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Maybe the server is running some kind of diffrent version?
Eh, who am I kidding I dont know this stuff.
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I don't know. I just reached lvl 16 on the server (Altharian Renegade) and I can only choose between least and lesser invocations.
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I encountered something like that too when playing a straight warlock build recently. When I hit lvl 16 I could only select greater invocations, no dark. On level 18 though I got dark invocations. A guess from me, by experience with the PnP-D&D-3/3.5ed.-Tool eTools: maybe the warlock invocations were erroneousley bound to the charisma-score the way spells are bound to intelligence/charisma/wisdom?
Edit: Of course I mean the" highest learnable level of spells = base ability -10" rule. Not the DC or something...
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I encountered something like that too when playing a straight warlock build recently. When I hit lvl 16 I could only select greater invocations, no dark. On level 18 though I got dark invocations. A guess from me, by experience with the PnP-D&D-3/3.5ed.-Tool eTools: maybe the warlock invocations were erroneousley bound to the charisma-score the way spells are bound to intelligence/charisma/wisdom?
Edit: Of course I mean the" highest learnable level of spells = base ability -10" rule. Not the DC or something...
The maximum invocation level depends only on Warlock level and is read directly from 2da file. No idea why this might be happening.