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Messages - Christerical

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Base Classes / Psion shaper astral construct
« on: January 20, 2011, 10:56:11 AM »
Of course in PnP the short duration is much less of a problem because you get the full 100% experience and thus fight a much smaller number of shorter and easier encounters. It would be nice to see an option added to make the duration turns rather than rounds to compensate.

2
General Discussion / The two-handed weapon bug.
« on: January 10, 2011, 03:41:35 AM »
This change was made to remove the restrictions in NWN about which creature/class can wield which weapon and too allow weapons like bastard swords and spears to be used either single handed or two handed. This is all in accordance with PNP. Unfortunately the animations are all single handed now because the NWN engine thinks that every weapon is a single handed weapon; the spear looking particulairly sill as it is swung like an axe.

IIRC there was some discussion about making this change optional for people who didn't want to lose the two handed animations but the changes were too extensive to make this practical.

3
General Discussion / PRC 3.3H!!!
« on: January 08, 2011, 06:13:48 AM »
xwarren,

The persistant attribute changes work like a charm with nwnx. I just tried this out with a human cleric/master of shrouds/hierophant with the demi-lich template on Endless Nights IV and everything seems to work perfectly, including the +12 ECL.

I'm back to playing some nwn after a couple of years and it's amazing to see how much the PRC has improved.

Thanks for all your hard work!

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