Player Resource Consortium


Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - Dark_Ansem

Pages: [1] 2 3 4
Other Games / Epic Dragon 3.5 Requests
« on: January 17, 2013, 06:02:20 AM »
I am using the monster advancer but apparently it does not account for Epic Dragons at all. or for any adjustment over hit dice.

That is why I ask the community to advance some dragons for me, I am getting very confused and ultimately I cannot do it :(

I need advancement for Shadow, Red, Gold and Time Dragon.
Time Dragon (Dragon 359 for the actual stats): advanced to level 144

Shadow, Gold and Red Dragon: Advanced to levels 50 and 55 (stats found in Draconomicon for their Great Wyrm level)

can someone help me? thanks in advance!

Help / LA / racial hit dice and effective level - is there a difference?
« on: January 08, 2013, 09:29:48 AM »
I am being confused on how to consider LA. a +2 equals to character being in fact of level 2, and +8 of being of level 8?

Drow, Sarrukh, Mind Flayers are the first that come to mind.

Help / Chosen of Mystra template upgraded to 3.5
« on: November 09, 2012, 01:16:23 PM »
how would you convert the template from the Forgotten realms campaign setting and the Silver Fire powers?

Other Games / D&D 3.5 to skyrim
« on: October 25, 2012, 04:13:47 PM »
how do you think one could port items/equipment/creatures from D&D 3.5 to Skyrim game, if at all possible?

Builders / [REL] Revamped official campaign
« on: June 20, 2012, 12:17:17 PM »
at a very embrional stage, I am revamping all the OC modules with resources from the expansions, rebuilding npcs so that they are a bit truer to the pnp and the idea of the campaign.
Sound effects are re-organized as well, with smarter distances and locations.

It requires the PRCQ merge.

Some stuff will require some bugfix/features when and if they are implemented in the PrC, but oh well. Modding is fun but time-consuming, and a lot of trial and error is in order.

Builders / Re: PRC Switches
« on: June 06, 2012, 06:27:15 AM »
is thre a way to turn on those by "default", so that they are active for each module with prc on?

where does one modify the monster abilities (listed under the "monster ability" tab) in order to make them more similar to the PnP?

Character Builds / Divine spellcaster prestige builds
« on: May 29, 2012, 02:38:34 AM »
I already know the Hierophant presige classes, but which are the other options for a divine spellcaster?

Builders / Update module which has PrC and the Q merge pack
« on: May 24, 2012, 06:42:01 PM »
I am starting the 3rd time a module with PRC and Q installed. besides the issue with the packs themselves, is there a safe way to update once the longed-for updates will be out, WITHOUT having to mod the module from the beginning?

Help / installing latest ACP with PrC and possibly Q
« on: May 23, 2012, 05:32:42 PM »
I know that the manual has a section for installing ACP, but it's outdated. can someone help me for installing the 4.0 version?
thank you

Other Features / REQUEST: incorporation in the PrC
« on: May 23, 2012, 10:39:41 AM »
this mod here has everything: it's faithful to the PnP rules (which the PrC aims to) and it has new vfxs, so no new artists are needed

I'd like to ask it to be merged in the PrC. permission is already out, only credit given is required.

pretty please? ioun stones in-game are absolutely bland and useless! besides, with this they could be incorporated in other modules via the PrC, minimizing incompatibilities and all :D

Help / Community patch?
« on: May 23, 2012, 10:25:32 AM »
apparently this patch exists

I wonder how much the PRC is incompatible with it. it's supposed to be very good and to fix a lot of defalt stuff that the PRC does not (creature feats, for example). maybe next version could be based on this?

Other Features / Some monster special abilities...
« on: May 23, 2012, 06:32:53 AM »
is there any way to use the prc to make those creature abilities:

Dragon Breath
Beholder Rays
Illithid mind blasts

more similar to their PnP counterparts?

Help / Help when choosing feats for npcs
« on: May 22, 2012, 05:03:35 AM »
I see many feats are duplicates. it's not possible to click over them, however, and read the description, and since the levelup wizard is completely broken, what can I do for a quicker and more exact feat choice?

Pages: [1] 2 3 4