16
Help / Re: Looping dialogue to select spells at character creation
« on: December 03, 2016, 03:43:20 AM »
Spellbook system for new spellcasting classes uses database to store information about spells for given class. If this information is damaged you may experience problems you described.
If there are no spells available for given class you will encounter the dialog loop - the level up script marks that class should know x spells on y level, but the spell-learn dialog can not find any, so the only option it can display is 'End dialog'.
Similar situation with spell casting feats - they read spell id from database - if there is no such information (return 0) the character will always cast Acid Strorm because it is line 0 in spells.2da.
Could you try reinstalling PRC Pack or trying different module, please? Or try turning on PRC_DEBUG switch and check the log for errors.
If there are no spells available for given class you will encounter the dialog loop - the level up script marks that class should know x spells on y level, but the spell-learn dialog can not find any, so the only option it can display is 'End dialog'.
Similar situation with spell casting feats - they read spell id from database - if there is no such information (return 0) the character will always cast Acid Strorm because it is line 0 in spells.2da.
Could you try reinstalling PRC Pack or trying different module, please? Or try turning on PRC_DEBUG switch and check the log for errors.