Player Resource Consortium

 

Author Topic: Zone of Animation , Rebuke Undead, Animate Dead and Litchdom(Dread Necro)  (Read 4956 times)

0 Members and 1 Guest are viewing this topic.

June 10, 2009, 07:34:51 PM
  • Adept
  • *
  • Posts: 32
  • Karma: +0/-0
    • View Profile

Hello, If you have not noticed, I am new here, so hello everybody.....

Anyway...

Even though I have yet to install the new PRC(I had used an older version with a friend on NWN a while back, but I don't have the game yet myself because I won't have a computer that can actually play any games until next wee(Due to having my computer be school owned until now,  which means they block all downloads...I can't even hook up a printer until next week.), when I will install both NWN and the new PRC) It looks a lot better then the last one and had  one class really interested me, the dread necromancer.

It was  always one of my favorite, if not my favorite base classes in D&D, but the manual is very unclear about exactly how it works in PRC. My main questions are outlined below.

Zone of Animation and Rebuke Undead.

There are several questions here, but the main ones are as follows. First of all, do Dread Necromancers even get acsses to rebuke/turn undead? The manual was confusing about this because is said that they gain it, only to below, when the show what feats become selectable and what feats are gained, say they don't get it. Second of all, if they do get it, how dose it function? Dose it actually control the undead in question, or just turn them normally?  Also, if dread necors don't get turn/rebuke undead, how do they get zone of animation?(Which did appear on their second feat list) Also,  if the dread necro gets zone of animation for some strange reason without turn undead, is it a dead feat....as in cannot be used because the dread necro has no turn undead attempts(unless the character had cleric levels or the like, obviously.)

Animate Dead and Undead Mastery

My question here is about the way undead mastery works for dread necros. Animate dead in the manual was unaltered, which means instead of it being like real D&D where you can make many undead, you get one, thats all, no more. It basically acted like a standard summon spell in NWN and that what it SEAMED to act like under the new PRC in the description. So Am I wrong on this one, dose it summon more then one undead?  The Undead Mastery feat for dread necros says it increases the HD of undead created with animate dead.  Dose this mean it allows you to summon additional undead with the animate dead spell(and thus the spell IS altered), dose it have another effect, or no effect at all(as far as the animate dead spell is concerned.)?

Litchdom

What dose a dread necromancer get from becoming a litch anyway?  What I mean is, do they also have to pay gold and XP to gain litch abilities like normal or do they automatically get them? If the second, to what degree to they get litch abilites?(Do they get all of them(including the demilitch ones) or do they  get only the lower level/non-demi litch ones?) Also, do they get any litch-like abilities at all, or is the feat merely cosmetic?
« Last Edit: June 10, 2009, 07:38:06 PM by Giygas »


June 10, 2009, 11:06:12 PM
Reply #1

1) They get rebuke and control.
2) Animate Dead is PnP, if you turn on the switch.
3) You become a lich for free.
That is not dead which can eternal lie.
And with strange aeons even death may die.


June 18, 2009, 12:16:41 PM
Reply #2

Server: Moonsea
Admin: Dsabrea

Class: Dread Necromancer

Problem: Currently the Spellbook on the Dread Necromancer is not working, it now just sends you into an infinite loop of "1. you can select new spells at your next level" clicking only sends you to another page that says "1. You can select new spells at your next level" and so on and so on. The only escape is to quite the game and restart.


PrC version: 3.3f2
CEP version: 2.2c

Single Player Champaign: Identical problem