And my turn. Technically this is a 2.3 build though, as I made use of 2.3 only feats. For a 2.2 build, substitute with whatever seems fitting.
Title: Draconic Commander
Race: Aasimar
Base Class: Sorcerer
Alignment: Lawful Good
Deities: Bahamut
Favoured Weapon: Bastard Sword
Starting Stats: Strength 16, Dexterity 12, Constitution 14, Intelligence 12, Wisdom 10, Charisma 16
Ending Stats: Strength 26, Dexterity 12, Constitution 16, Intelligence 14, Wisdom 10, Charisma 26
Main Skills: Discipline, Persuade
Build: Sorcerer 5/Dragon Disciple 25/Vassal of Bahamut 10
Level progression:
1) Sorcerer, Lore +4, Craft Armor +4, Heal +4, Toughness
2) Sorcerer, Lore +1, Craft Armor +1, Heal +1
3) Sorcerer, Lore +1, Heal +1, Lightning Reflexes
4) Sorcerer, STR +1, Lore +1, Heal +1
5) Sorcerer, Lore +1, Heal +1
6) Dragon Disciple, Persuade +6, Draconic Heritage Metallic Silver, Leadership
7) Dragon Disciple, Persuade +3
Dragon Disciple, STR +1, Persuade +2, Discipline +1
9) Dragon Disciple, Persuade +1, Discipline +2, Sacred Vow
10) Dragon Disciple, Persuade +1, Discipline +2
11) Dragon Disciple, Persuade +1, Discipline +2
12) Dragon Disciple, Persuade +1, Discipline +2, Vow of Obedience
13) Vassal of Bahamut, Persuade +1, Discipline +2
14) Vassal of Bahamut, Persuade +1, Discipline +2
15) Vassal of Bahamut, Persuade +1, Discipline +2, Weapon Proficiency Exotic, Improved Critical Bastard Sword
16) Vassal of Bahamut, CHA +1, Persuade +1, Discipline +2
17) Vassal of Bahamut, Persuade +1, Discipline +2
18) Vassal of Bahamut, Persuade +1, Discipline +2, Weapon Focus Bastard Sword, Power Attack
19) Vassal of Bahamut, Persuade +1, Discipline +1, Heal +1
20) Vassal of Bahamut, CHA +1, Persuade +1, Discipline +1, Heal +1
21) Vassal of Bahamut, Persuade +1, Discipline +1, Heal +1, Epic Reflexes, Cleave
22) Vassal of Bahamut, Persuade +1, Discipline +1, Heal +1
23) Dragon Disciple, Persuade +1, Discipline +1, Heal +1
24) Dragon Disciple, Persuade +1, Discipline +1, Heal +1, Force of Personality
25) Dragon Disciple, Persuade +1, Discipline +1, Listen +1, Spot +1
26) Dragon Disciple, Persuade +1, Discipline +1, Listen +1, Spot +1
27) Dragon Disciple, Persuade +1, Discipline +1, Listen +1, Spot +1, Great Cleave
28) Dragon Disciple, CHA +1, Persuade +1, Discipline +1, Listen +1, Spot +1
29) Dragon Disciple, Discipline +1, Heal +1, Listen +1, Spot +1
30) Dragon Disciple, Discipline +1, Heal +1, Listen +1, Spot +1, Overwhelming Critical Bastard Sword, Epic Prowess
31) Dragon Disciple, Discipline +1, Heal +1, Listen +1, Spot +1
32) Dragon Disciple, CHA +1, Discipline +1, Heal +1, Listen +1, Spot +1
33) Dragon Disciple, Discipline +1, Heal +1, Listen +1, Spot +1, Devastating Critical Bastard Sword
34) Dragon Disciple, Discipline +1, Heal +1, Listen +1, Spot +1
35) Dragon Disciple, Discipline +1, Heal +1, Listen +1, Spot +1, Armor Skin
36) Dragon Disciple, CHA +1, Discipline +1, Heal +1, Listen +1, Spot +1, Epic Leadership
37) Dragon Disciple, Discipline +1, Heal +1, Listen +1, Spot +1
38) Dragon Disciple, Discipline +1, Heal +1, Listen +1, Spot +1
39) Dragon Disciple, Discipline +1, Heal +1, Listen +1, Spot +1, Legendary Commander
40) Dragon Disciple, Discipline +1, Heal +1, Listen +1, Spot +1, Epic Toughness I
AC 20
HP 466 (non-rerolled, I took what I got)
AB +34/+29/+24
Fortitude Save 25
Reflex Save 22
Will Save 41
Spell Resistace 45
Pros:
Two level 25 cohorts
Devastating Critical
Excellent Will Save
Excellent Spell Resistance
Fairly good HP
Fairly good Fortitude and Reflex Saves
Potent Breath Weapon
Cold Immunity
Cons:
Low AB and only 3 attacks
Sorcerer Levels/Spells effectivly useless on higher levels
Weak between level 6 and 15, must rely on cohort/henchman mostly
Dragon Disciple not as useful as could be, because Draconic Enlargement doesn't work