I'm still trying to figure this out.
My oncliententer script launches two scripts. prc_onenter and the script for the module I'm using. I cleared out everything in that module script so it shouldn't be doing anything.
I enter the game and the problem still happens.
I get these messages:
Acquired item: base_prc_skin
Acquired item: HideToken
Cannot equip
I looked through my module's clientonexit script and it doesn't seem like it would cause it. I don't know much though. If it is not my clientonenter script then it must be the clientonexit or the baseitems.2da
I extracted the baseitems.2da from the hak file that PRC Module Updater created for the module I'm using and this is what I see.
Line 73:
73 530 creatureitem 2 2 0x3C000 0 0 it_cr_item 0 1 1 1 it_bag iinvalid_2x2 1 1 0 **** **** **** 0 255 **** **** **** **** **** **** 1 0 5031 30 8 0 13 0 **** **** **** **** **** 0 0 0 5469 0 0 1 **** **** 1 **** **** **** **** 0 1
Container is set to 1. Is that right?
I don't know what else to do. Thanks so much for your help.
Also, if I open the same module in Single Player mode with the same character file the problem doesn't happen. The characters spell book is perfect too. That leads me to believe that the skin is still correctly equipped in the character file and that it wasn't removed when I exited the module the first time. So I think it must be a "onenter" script problem. Only when I try to bring the character back into that module while in Multiplayer mode does it do it.