Download on SteamDownload on NWVaultJoin the PRC Discord!
0 Members and 1 Guest are viewing this topic.
I am currently working on an Incarnum system, and I was wondering if it would be difficult to just have bound Chakras be coded into the player's hide, and have that lock out or nullify overriden items. It would make coding the Split Chakra Feat easier.
Also, how would one "Lock" Item Slots?
Well, for bound Chakras, I honestly think it would be simpler to just have items placed in the slots they would occupy, which could only be removed by unbinding the Chakra.
if(<item check>) { //Force unequip ForceUnequip(oPC, GetItemInSlot(nSlot, oPC), nSlot); SendMessageToPC(oPC, "You cannot use this item"); }