Gemini the Mind Mage (CHA based, aka the “Wildcat”)
“Two minds are better than one”
Rakshasa, True Neutral, Wilder 5 / Sorc 6 / CM 29
Stats: Base (Race+Mods)
Str: 8 [ 10 ]
Dex: 14 [ 18 ]
Con: 10 [ 16 ]
Int: 14 [ 16 ]
Wis: 8 [ 10 ]
Cha: 18 [ 38]
Pro’s: 39th Sorcerer, 34th Wilder, High SR (race), decent caster hp (290), high buffed AC, saves, medium-high AB, epic spells, 1950 hp Epic Warding, 3 attack / round (un-hasted), decent Psi-healing powers, no smites, good chance to debuff opponents, low chance for opp’s to debuff, 2 more base spells / lev than Wizard CM build, Tumble class skill, high touch AC, can use light armor + shield when spells are gone, no unbuffed offhand Str nerf (WotC geniuses!), 483 base pp (543 Max Cha), 540 hp Crystal Shard (Twin + Max + Emp) – but must manually psi-focus (bogus!), access to Ecto-Shambler.
Cons: Psi-focus (bogus!) mechanic (f-off, WotC!) wastes five epic feats, manual psi-focus (bogus!) required for some meta-psi’s to work (twin Ecto-Shambler, major Shard blasts), mostly d4’s, only 11 psi powers (choose wisely, Grasshopper), limited spells known, fast Psi pp burn down @ max augment, no access to Psion discipline-specific powers (no Energy Current = sniffle), quickslot shortage.
Attack stack: BAB +21, Str +0 (+6 Max Str), Off. Precog +12, Mantle of Egr. Might +4, Gr. Heroism +4 = +41 (+47 Max Str)
Deadeye Sense: +20
61 (41 + 20), 67 (Max Str)
True Strike: +20
81 (61 + 20), 87 (Max Str)
Misc: Masochism + X, enhancements +Y
AC stack (max buff, no items): 10 (Base) + 9 Natural Armor +8 Tumble + 4 Dex (+10 Max) +20 Inertial Armor (Armor) +12 Force Screen (Shield) +12 Def Precognition (Insight) = 75 (81 Max Dex)
Spells chosen:
L1: Burning Bolt, Lesser Electric Orb, Lesser Cold Orb, Lesser Fire Orb, True Strike
L2: Melf’s Acid Arrow, Masochism, Scorching Ray, Eagle’s Splendor, Bull’s Str
L3: Shivering Touch, Neg. Energy Burst, Vampiric Touch, Flame Arrow
L4: Ice Storm, Elemental Shield, Acid Orb, Sonic Orb
L5: Mestil’s Acid Sheath, Resonating Resistance, Snilloc’s Major Missile, Energy Buffer
L6: IGMS, Gr. Heroism, Starmantle
L7: Avasculate, Energy Immunity, Shadow Shield
L8: Avascular Mass, Mantle of Egr. Might, Horrid Wilting
L9: Mord’s D, Wail o’ the Banshee, Bigby’s Crushing Hand
Psi Powers chosen: (1) Inertial Armor, (2) Force Screen, (3) Def Precognition, (4) Biofeedback (5) Crystal Shard, (6) Ecto-Shambler, (7) Body Adjustment (

Offensive Precognition, (9) Shadow Body, (10) True Metabolism, (11) Offensive Prescience
Skill point “Saves” allows for quick re-rolls. Strictly level 40 build. Save Skills, except as noted.
1 Wild1: Twin Power
2 Wild2:
3 Wild3: Max Power
4 Wild4: Cha mod (1) [CHA 25]
5 Sor1: (Wild 4 / Sorc 1)
6 Sor2: Empower Power
7 Sor3:
8 Sor4: Cha mod (2) [CHA 26]
9 Sor5: Extend Power
10 Sor6: (Wild 4 / Sorc 6) +13 Conc, +13 Lore, +13 S-Craft, Save Excess
11 CM1:
12 CM2: Cha mod (3) [CHA 27], Practiced Caster (Sorc)
13 CM3:
14 CM4:
15 CM5: (Wild 4 / Sorc 6 / CM 5), Extend Spell
16 CM6: Cha mod (4) [CHA 28]
17 CM7:
18 CM8: Max Spell
19 CM9:
20 CM10: (Wild 4 / Sorc 6 / CM 10), Cha mod (5) [CHA 29]
21 CM11: Greater Cha I [CHA 30]
22 CM12:
23 CM13: +13 Conc, +13 Lore, +13 S-Craft
24 CM14: Cha mod (6) [CHA 31] , Epic Spellcasting
25 CM15: (Wild 4 / Sorc 6 / CM 15), Epic Psi-Focus (bogus!) I (bonus)
26 CM16:
27 CM17: Greater Cha II [CHA 32]
28 CM18: Cha mod (7) [CHA 33]
29 CM19:
30 CM20: (Wild 4 / Sorc 6 / CM 20), Greater Cha III [CHA 34]
31 CM21: Epic Psi-Focus (bogus!) II (bonus)
32 CM22: Cha mod (

[CHA 35]
33 CM23: Greater Cha IV [CHA 36]
34 CM24:
35 CM25: (Wild 4 / Sorc 6 / CM 25), +12 Conc, +12 Lore, +12 S-Craft, Psi-Craft +30
36 CM26: Cha mod (9) [CHA 37], Imp Meta-Psi I
37 CM27: Epic Psi-Focus (bogus!) III (bonus)
38 CM28: +3 Conc, +19 Disc, +3 Lore, +3 S-Craft, Save excess
39 CM29: Imp Meta-Psi II, + 1 SCraft
40 Wild5: (Wild 5 / Sor 6 / CM 29), Cha mod (10) [CHA 38], +2 Conc, +2 Disc, +2 Lore, +43 Tumble
Skills: Conc: 43, Disc: 15, Lore: 43, Psi-Craft: 30, S-Craft: 42, Tumble: 43
Notes:
1) Twinned Ecto-Shambler (34 hp / round when twinned - no SR, no save, no attack rolls, magical damage) on non-DR classes / opp’s is a great fire and forget power. You have to manually Psi-focus (bogus?)  (Ahem, f-off, WotC geniuses!) to twin the Shambler.
2) Psi-Meditation (aka Psi Medi-Wasting) was intentionally not taken (BS 3.5 mechanic).
3) Swarm of Crystals was not taken because the meta-psionics don’t work most of the time – even with manual psi-focus (bogus!).
4) If you play with Timestop “on”, choose Temporal Acceleration
5) Improved Meta-Psionics I & II use “Psi-Craft,” not Spellscraft as stated. Reduces Discipline by 6 points.
6) If you don’t like a power choice (i.e. Mental Barrier = WotC trash!), de-level or take Psychic Reformation.
7) Race was chosen over Illithid due to better natural AC and Con bonuses. Choose Zak-Rak if you want a stronger melee presence (+4 AB, +80 hp, -6 Cha).