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Author Topic: Waiting for 3.5 final~  (Read 17177 times)

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December 11, 2011, 08:39:49 PM

Not for speed up. Just let u know that we're still looking forward to ur work. ??(Come on ;D), Great xwarren!


December 17, 2011, 02:05:33 PM
Reply #1
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The most complicated change in 3.5 final is ToB initiating system edit - I've changed 2da formatting and rewrote some internal functions (should be cleaner and faster now). The downside of this change is that old ToB characters won't be compatible with PRC 3.5.
But Crusaders granting is now fixed and prestige classes should be handeled properly (ie. JPM will only be able to learn maneuvers from Desert Wind and Devouted Spirit disciplines).

Note: I haven't edited idividual maneuver scripts - there might be still bugs there.

I've compiled everything and I'm testing new version now. It should be out in a few days.



December 17, 2011, 02:57:50 PM
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sounds great xwarren!  do u know the list of characters we will have to remake after 3.5 final ? i mean, the list of prc classes that are not compatible


December 17, 2011, 03:20:28 PM
Reply #3
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You'll have to remake characters using Tome of Battle classes (crusader, swordsage, warblade). Other characters should be OK.


January 05, 2012, 01:53:47 PM
Reply #4

so it's just me alone who got issues with tob prestige classes ?  :'(


January 05, 2012, 03:55:30 PM
Reply #5

so it's just me alone who got issues with tob prestige classes ?  :'(

No, everyone will.  He made a pretty significant change to how they work.
HEATSTROKE


January 13, 2012, 08:11:27 AM
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so it's just me alone who got issues with tob prestige classes ?  :'(

I tested tob prestige classes and those work as intended (regarding maneuvers/stances known)
Deepstone Sentinel
Jade Phoenix Mage
Bloodclaw Master

Shadow Sun Ninja script checked ToB base class level instead of SSN level, so number of maneuvers/stances gained from this class will be incorrect.

Ruby Knight Vindicator and Master of Nine were not hooked to EvalPRCFeats(). I assumed all ToB classes were added to that function (scripts are there) but I noticed that class specific scripts were not executed for those 2 classes.


January 13, 2012, 01:10:16 PM
Reply #7

 :o no wonder then, the tob prcs i played, are the one with issues ( ssn, jmp, mo9) ... i'm still sure, bloodclaw master didn't work well for swordsage @@ but worked for warblade ... ah and you forgot the best tob prc there >o Eternal Blade xD didn't work for me too.

ps: irrelevent, but prefer here instead of making a new topic. Great reach (from warlock/arcane prc class) somehow doesn't add your stat mod to DC ... tested  dread necro spells with (200 cha i think) 49 mod *_* and still got the same DC as a +3 mod (16 cha)


January 13, 2012, 02:59:40 PM
Reply #8
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Quote
ps: irrelevent, but prefer here instead of making a new topic. Great reach (from warlock/arcane prc class) somehow doesn't add your stat mod to DC ... tested  dread necro spells with (200 cha i think) 49 mod *_* and still got the same DC as a +3 mod (16 cha)
I think I fixed it (*blast spells have the same DC as spells cast normally). Thanks for reporting.


February 05, 2012, 11:27:50 PM
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Is the DC fix released?  3.5 rc1 was released on 26Dec2011, but your comment on fixing the DC issue is on 13Jan2012.


February 06, 2012, 08:48:22 AM
Reply #10
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3.5 final has yet not been released, i know xwarren was providing some punctual fixs but no final 3.5 version


February 07, 2012, 10:09:27 AM
Reply #11
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I fixed the scripts but haven't released the fix anywhere.
Here it is:


March 03, 2012, 12:21:16 PM
Reply #12
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hi guys, i was wondering when we could access to final 3.5, i know uve been working on some separate updates!
waiting forward to this!


March 03, 2012, 01:59:01 PM
Reply #13
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I'm in testing phase at the moment. If everything is well 3.5 will be up next week.


March 04, 2012, 11:39:17 AM
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Awesome!  Need some help testing?