Eternal Divine Gladiator (Gladiator Lich aka ?Glich?)
Zakya Rakshasa, True Neutral, CL 8 / Ho 22 / L10, Domains: War*, Nobility
* 1) No exotic weapons (Kukri) and 2) EWep Focus not available in 3.3A2
Stats: Base [Race + Mods + Lich]
Str: 16 [ 38 ]
Dex: 12 [ 16 ]
Con: 8 [ 30 ]
Int: 12 [ 24 ]
Wis: 14 [ 26 ]
Cha: 14 [ 24 ]
AB Stack: BAB +26, Str +14 (+20 Max Str), TWF -4, WFoc +1, EProw+1, EWFoc +2 (toolset) = +40 (+ 46 Max Str)
Cleric AB buffs (24): Div. Favor +5, Man o? Egr. Might +4, Gr. Heroism (Nobility domain) +4, Div Power +4, B-tide +2, Recitation +2, Bless +1, Aid +1, Prayer +1
TWF AB: 64 Base (40+24); 70 Max Str
Single WF AB: 68 Base; 74 Max Str
Deadeye Sense (epic spell): (+20)
TWF: 84 Base, 90 Max Str
Single WF: 88 Base, 94 Max Str
Racial True-Strikes (3X): (+20)
TWF: 104 Base, 110 Max Str
Single WF: 108 Base, 114 Max Str
Misc. AB buff: Masochism (+X), enhancements (+Y)
Pro?s: Uber-spell def, high DR def + good (680 Max) HP, significant immunities + Elem Immunity spell, 44 DC (50 Max Str) Dev Crit, High AB at max buff, 7 attack / round (un-hasted), +14 (+20 Max) Str Damage + 14 (+20 Max ) E Div Might, Two-Wep Rend at 1.5X Str bonus, huge crit range, cleric buffs (+24 total AB), Masochism, self-heal (Harm, Gr. Harm, Extended Regen), unlimited Greater Undead summoning, True Neutral (no Smites), 6 base epic spells, 3 racial True Strikes, Natural Armor + Armor Skin + heavy armor + shield + EDShield, can Single WF when EDShields are gone, good debuffs (Anti-Magic Field, Wall of Dispel, Superb Dispelling), 30th caster + Extend = long lasting buff(s), only debuffed by Superb Dispelling.
Cons: no Heal potions for undead (Dead Bull ? negative energy drink = only from Toolset) = heavy reliance on (vamp?) regen items & spells, garbage Flex save, -4 AB from medium wep, few ?discretionary? feats [Extend Spell, K-down, P-Caster, etc. at 15th], uber-race only, War domain Wep Focus doesn?t access exotic (Kukri) and EWFocus. Deadeye Sense does not work at L40 in 3.3A2 (400 xp cost).
Skill point ?Saves? allows for quick re-rolls. Strictly level 39 or 40 build.
1 Cleric: Power Attack, Racial bonus feat: Divine Might, War domain Wep Focus: Scim
+2 Disc, +4 Lore, Save 8
2 Cleric +1 Lore, Save 11
3 Cleric: Div Shield, +1 Disc, Save 13
4 Cleric: Strength mod (1), Save 17
5 Cleric (5 CL) +1 Disc, Save 19
6 Cleric: Craft Wondrous Item, Save 23
7 Cleric +1 Disc, Save 25
8 Cleric: Strength mod (2), Save 29
9 Ho: Ambi-Dex, Save 33
10 Ho (8 CL / 2 Ho) Save 37
11 Ho: Imp. Crit: Scim (bonus), Save 41
12 Ho: Strength mod (3), TWF, Save 45
13 Ho: Imp TWF (bonus), Save 49
14 Ho: Save 53
15 Ho (8 CL / 7 Ho): Extend Spell, Cleave (bonus), Save 57
16 Ho: Strength mod (4), Save 61
17 Ho: Gr. Cleave (bonus), Save 65
18 Ho: Greater TWF, Save 69
19 Lich: Lich mod: Int +2 [Note 1] [INT 16], + 17 Lore, Save 55
20 Lich: (8 CL / 10 Ho / 2 L) Strength mod (5), Save 58
21 Ho: ESkillFocus: Lore, Save 63
22 Ho: Save 68
23 Ho: Over Crit: Scim (bonus), Save 73
24 Lich: Strength mod (6), Two Wep-Rend, Lich Wis mod +2 [18], Save 76
25 Lich (8 CL / Ho 13 / L4), Lich mods: Cha +2 [16], Con +12 [30], + 6 Lore, +24 S-craft, Save 49
26 Lich: Lich mods: Int +1 [Note 1] [INT 17], Wis +1 [19], Cha +1 [17], Save 52
27 Lich: Epic Spells, Lich mods: Int +1 [Note 1] [INT 18], Wis +1 [20], Cha +1 [18], Save 56
28 Lich: Strength mod (7), Lich mods: Int +2 [Note 1] [INT 20], Wis +2 [22], Cha +2 [20], Save 61
29 Lich: Lich mods: Int +1 [Note 1] [INT 21], Wis +1 [23], Cha +1 [21], Save 66
30 Lich: (8 CL / Ho 13 / L9) Epic Divine Might [Note 2], Lich mods: Int +1 [Note 1] [INT 22], Wis +1 [24], Cha +1 [22], Save 72
31 Ho: Save 80
32 Ho: Strength mod (
, Save 88
33 Ho: Epic Divine Shield [Note 2], Dev. Crit: Scim (bonus), Save 96
34 Ho: Save 104
35 Ho (8 CL / 18 Ho / L9), Save 112
36 Ho: Strength mod (9), Gr. Str I, E-Prowess (bonus), Save 120
37 Ho: Save 128
38 Ho: Conc+ 38, Disc +36, Lore +13, Tumble +20, Save 9
39 Ho: Gr. Str II, Armor Skin (bonus) [Note 3], Disc +1, Save 16
40 Lich (8 CL / 22 Ho / L10): Strength mod (10), Lich mods: Int +2 [Note 1] [INT 24], Wis +2 [26], Cha +2 [24], Lore + 2, Tumble: +1, S-Craft + 19
Conc: 38, Discipline: 42, Lore: 43, S-craft:43, Tumble: 21
Notes:
1) Consider manually adjusting Int (ModINT) for skill points. Skill points may not include Lich Int bonuses.
2) Consider manually adjusting Cha (ModCHA) if Epic Divine feats not available
3) EWFocus was not available in 3.3A2 w/War domain WFoc. Armor Skin taken instead.
4) Can only cast Deadeye Sense < = L39. L40 does not have xp to spare. L39 bic was loaded but took Lich at L39 per build.
5) All Epic Spells acquired but one. Herculean Alliance never would acquire properly.
6) The Unseen Wanderer was not accessible with Nobility domain, but worked for Elf.
For low magic (item) worlds, the same build is included, but War and Elf domains (Point Blank Shot and True Strike [no extended True Strike = f-off, Bioware!]) were taken. Elf (v. Nobility) loses Greater Heroism (+4), but gains a significant number of additional True Strikes.