I'm trying to make a custom crafting system, but i would like to use some nice stuff that the PRC made available.
Mainly adding item property "Use: Cast spell" using the actual Caster level, instead of Bio standards.
I found the "ItemPropertyCastSpellCasterLevel" , but i just don't understand it, because it only requires these: int nSpell, int nLevel, and only adds an unuseable item property.
I tried to find the answer in prc_craft.nss but i don't understand it very well.
How can I get it to work?