Crusader

(BASE CLASS)
Devoted knight, divine agent, instrument of vengeance, peerless fighting machine - the crusader is a warrior dedicated to good, evil, law, chaos, or some other cause. She seeks out and destroys the enemies of her chosen faith. Strengthened by prayer or absolute devotion to a principle, armoured by unshakable faith, and driven by her convictions, a good crusader is a mighty weapon against injustice and malice. An evil crusader, on the other hand, is a cruel and fearsome warrior of darkness.

- Hit Die: d10
- Proficiencies: A Crusader gains proficiencies with Martial and Simple Weapons, Light, Medium and Heavy Armour, and Shields.
- Skill Points: 4 + Int Modifier
- Alignment: A Crusader cannot be neutral.

Abilities, Bonus Feats, and Saving Throws

Level BAB Fortitude Reflex Will Abilities Feats Granted Bonus Feat
1 1 2 0 0
  • Furious Counterstrike - Bonus to attack when wounded.
  • Steely Resolve 5 - Delays damage until the next round.
0
2 2 3 0 0
  • Indomitable Soul - You gain charisma to saves
0
3 3 3 1 1
  • Zealous Surge - Reroll a failed save
  • --
0
4 4 4 1 1
  • Steely Resolve 10
0
5 5 4 1 1
  • --
0
6 6 5 2 2
  • Smite 1/day
0
7 7 5 2 2
  • --
0
8 8 6 2 2
  • Steely Resolve 15
  • --
0
9 9 6 3 3
  • --
0
10 10 7 3 3
  • Die Hard
0
11 11 7 3 3
  • --
0
12 12 8 4 4
  • Steely Resolve 20
  • --
0
13 13 8 4 4
  • Mettle
0
14 14 9 4 4
  • --
0
15 15 9 5 5
  • --
0
16 16 10 5 5
  • Steely Resolve 25
  • --
0
17 17 10 5 5
  • --
0
18 18 11 6 6
  • Smite 2/day
  • --
0
19 19 11 6 6
  • --
0
20 20 12 6 6
  • Steely Resolve 30
  • --
0
Level Maneuvers known Maneuvers ready Stances known Maneuvers granted
1 5 5 1 2
2 5 5 2 2
3 6 5 2 2
4 6 5 2 2
5 7 5 2 2
6 7 5 2 2
7 8 5 2 2
8 8 5 3 2
9 9 5 3 2
10 9 6 3 3
11 10 6 3 3
12 10 6 3 3
13 11 6 3 3
14 11 6 4 3
15 12 6 4 3
16 12 6 4 3
17 13 6 4 3
18 13 6 4 3
19 14 6 4 3
20 14 7 4 4