Factotum
It is foolhardy to explore a dungeon alone. Those who attempt to do so quickly find that they lack the skills needed to get the job done. Sometimes, this can happen in larger parties as well. Enter the factotum, capable of mimicking the abilities of others and filling in when the need is greatest. After a lifetime of work, few can claim even a fraction of the versatility that the factotum displays every day. Skilled in nearly every art, factotums draw upon their lore to master almost any trade or ability for a brief period of time before other pursuits draw their attention. Constantly on the hunt for new abilities and tricks, factotums eventually find the right tool to overcome practically any problem.
- Alignment: Any.
- Hit Die: d8
- Proficiencies: A Factotum gains proficiencies with Martial and Simple Weapons, Light Armour, and Shields.
- Skill Points: 6 + Int Modifier
Skills
Proficiencies
Abilities, Bonus Feats, and Saving Throws
Level | BAB | Fortitude | Reflex | Will | Abilities | Feats Granted | Bonus Feat |
---|---|---|---|---|---|---|---|
1 | 0 | 0 | 2 | 0 |
|
0 | |
2 | 1 | 0 | 3 | 0 |
|
0 | |
3 | 2 | 1 | 3 | 1 |
|
0 | |
4 | 3 | 1 | 4 | 1 |
|
0 | |
5 | 3 | 1 | 4 | 1 |
|
0 | |
6 | 4 | 2 | 5 | 2 |
|
|
0 |
7 | 5 | 2 | 5 | 2 |
|
0 | |
8 | 6 | 2 | 6 | 2 |
|
0 | |
9 | 6 | 3 | 6 | 3 |
|
0 | |
10 | 7 | 3 | 7 | 3 |
|
|
0 |
11 | 8 | 3 | 7 | 3 |
|
0 | |
12 | 9 | 4 | 8 | 4 |
|
0 | |
13 | 9 | 4 | 8 | 4 |
|
0 | |
14 | 10 | 4 | 9 | 4 |
|
0 | |
15 | 11 | 5 | 9 | 5 |
|
|
0 |
16 | 12 | 5 | 10 | 5 |
|
|
0 |
17 | 12 | 5 | 10 | 5 |
|
0 | |
18 | 13 | 6 | 11 | 6 |
|
|
0 |
19 | 14 | 6 | 11 | 6 |
|
0 | |
20 | 15 | 6 | 12 | 6 |
|
0 |