Fighter

Fighters can be many things, from soldiers to criminal enforcers. Some see adventure as a way to get rich, while others use their skills to protect the innocent. Fighters have the best all-around fighting capabilities of the PC classes, and they are trained to use all standard weapons and armor. A fighter's rigorous martial training grants him many bonus feats as he progresses, and high-level fighters have access to special melee maneuvers and exotic weapons not available to any other character.

- Hit Die: d10.
- Proficiencies: All simple and martial weapons, all armor, and shields.
- Skill Points (*4 at 1st level): 2 + Int Modifier.

Abilities, Bonus Feats, and Saving Throws

Level BAB Fortitude Reflex Will Feats Granted Bonus Feat
1 1 2 0 0
  • --
1
2 2 3 0 0
  • --
1
3 3 3 1 1
  • --
0
4 4 4 1 1 1
5 5 4 1 1
  • --
0
6 6 5 2 2
  • --
1
7 7 5 2 2
  • --
0
8 8 6 2 2
  • --
1
9 9 6 3 3
  • --
0
10 10 7 3 3
  • --
1
11 11 7 3 3
  • --
0
12 12 8 4 4
  • --
1
13 13 8 4 4
  • --
0
14 14 9 4 4
  • --
1
15 15 9 5 5
  • --
0
16 16 10 5 5
  • --
1
17 17 10 5 5
  • --
0
18 18 11 6 6
  • --
1
19 19 11 6 6
  • --
0
20 20 12 6 6
  • --
1
21 -- 12 6 6 0
22 -- 13 7 7
  • --
1
23 -- 13 7 7
  • --
0
24 -- 14 8 8
  • --
1
25 -- 14 8 8
  • --
0
26 -- 15 9 9
  • --
1
27 -- 15 9 9
  • --
0
28 -- 16 10 10
  • --
1
29 -- 16 10 10
  • --
0
30 -- 17 11 11
  • --
1
31 -- 17 11 11
  • --
0
32 -- 18 12 12
  • --
1
33 -- 18 12 12
  • --
0
34 -- 19 13 13
  • --
1
35 -- 19 13 13
  • --
0
36 -- 20 14 14
  • --
1
37 -- 20 14 14
  • --
0
38 -- 21 15 15
  • --
1
39 -- 21 15 15
  • --
0
40 -- 22 16 16
  • --
1