Knight
(BASE CLASS)
A knight is a proud, skilled melee combatant who fights in the name of honour and chivalry. A knight relies on more than a sharp sword and stout suit of armour to defeat his foes. His drive, determination, and fighting spirit allow him to control the battlefield in ways that others cannot match. A knight can challenge an opponent to a duel, calling upon the foe's ego and pride to force his hand. The knight's talent with heavy armour, shields, and defensive tactics grant him the ability to disrupt his foe's plans.
- Alignment Restrictions: Any lawful.
- Hit Die: d12
- Proficiencies: A Knight gains proficiencies with Martial and Simple Weapons, Light, Medium and Heavy Armour, and Shields.
- Skill Points: 2 + Int Modifier
Skills
Class Skills | Cross-Class Skills |
---|---|
Proficiencies
Abilities, Bonus Feats, and Saving Throws
Level | BAB | Fortitude | Reflex | Will | Abilities | Feats Granted | Bonus Feat |
---|---|---|---|---|---|---|---|
1 | 1 | 0 | 0 | 2 |
|
0 | |
2 | 2 | 0 | 0 | 3 |
|
0 | |
3 | 3 | 1 | 1 | 3 |
|
0 | |
4 | 4 | 1 | 1 | 4 |
|
0 | |
5 | 5 | 1 | 1 | 4 |
|
1 | |
6 | 6 | 2 | 2 | 5 |
|
0 | |
7 | 7 | 2 | 2 | 5 |
|
|
0 |
8 | 8 | 2 | 2 | 6 |
|
0 | |
9 | 9 | 3 | 3 | 6 |
|
|
0 |
10 | 10 | 3 | 3 | 7 |
|
|
1 |
11 | 11 | 3 | 3 | 7 |
|
|
0 |
12 | 12 | 4 | 4 | 8 |
|
0 | |
13 | 13 | 4 | 4 | 8 |
|
|
0 |
14 | 14 | 4 | 4 | 9 |
|
0 | |
15 | 15 | 5 | 5 | 9 |
|
|
1 |
16 | 16 | 5 | 5 | 10 |
|
0 | |
17 | 17 | 5 | 5 | 10 |
|
0 | |
18 | 18 | 6 | 6 | 11 |
|
|
0 |
19 | 19 | 6 | 6 | 11 |
|
|
0 |
20 | 20 | 6 | 6 | 12 |
|
0 |