Deepstone Sentinel

(PRESTIGE CLASS)
The Stone Dragon discipline traces its root back to an ancient order of dwarves that used the power of the earth to enhance their combat style. A deepstone sentinel immerses himself in those ancient teachings to link himself to the power of stone. Most deepstone sentinels use this power in the defense of their fellow dwarves, although some take a more active approach to battling the enemies of their people. In combat, a deepstone sentinel is a living mountain, a stony redoubt that provides shelter to his allies while crashing like an avalanche upon his enemies. The ground shifts and churns under his feet. One moment he stands atop a small, earthen mound that blocks his enemies - the next he summons an earthquake to knock his foes to the ground.

- Hit Die: d10
- Proficiencies: A Deepstone Sentinel gains no additional proficiencies.
- Skill Points: 2 + Int Modifier

REQUIREMENTS:

Race: Dwarf.
Base Attack Bonus: +10.
Skills: Balance 13 ranks.
Feats: Power Attack or Stone Power.
Maneuvers: Must know at least two Stone Dragon maneuvers and one Stone Dragon stance.

MANEUVERS:

The Deepstone Sentinel may only select maneuvers from the Stone Dragon discipline. He adds his full class level to his initiator level. He gains new maneuvers known and readied at the indicated levels.

Abilities, Bonus Feats, and Saving Throws

Level BAB Fortitude Reflex Will Abilities Feats Granted Bonus Feat
1 0 2 0 0
  • Mountain Fortress Stance - Create a small fortress of stone
0
2 1 3 0 0
  • Crashing Mountain Juggernaught - Knock enemies to the ground charging a foe
0
3 2 3 1 1
  • Indomitable Redoubt - Use a second Stone Dragon stance
0
4 3 4 1 1
  • Stone Curse - Pin an enemy to the ground
  • Dragon's Tooth - Form a pillar of rock
0
5 3 4 1 1
  • Awaken the Stone Dragon - Cause a localized earthquake
0
Level Maneuvers known Maneuvers ready
1 1 0
2 0 0
3 1 1
4 0 0
5 1 0